Climax
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Type: | Active Skill |
Levels: | 5 |
SP Cost: | 60 |
AP Cost: | 150 |
Fixed Cast Time: | 4 seconds |
Cast Delay: | 0.3 seconds |
Cooldown: | 300 seconds |
Duration: | 300 seconds |
Target: | Self |
Range: | Magic |
Status Icon: | ![]() |
Prerequisites | |
Warlock
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Climax (Alt: Climax) is a 4th class active skill available as Arch Mage.
Effect
Grants special effects for 300 seconds. The effect gained depends on the skill used and level of Climax used.
Level | ![]() |
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1 | Flower buds appear twice more quickly | Buffs surrounding allies with ![]() |
Additional Wind Magic damage at 500% of MATK | Decreases damage, but summons 2 rocks at a time |
2 | Decreases damage, but summons 2 flower buds at a time | The ice wave attacks twice | Additional 2-cell knockback | Rocks attack 9x9 cells |
3 | Increases damage by 100% | Ice wave damage +50% | Increases damage by 100% | Increases damage by 100% |
4 | Instead of summoning flower buds, inflicts ![]() |
Deceases the ice wave damage, but increases its additional damage +150% | Disables Destructive Hurricane damage, and instead buffs you with ![]()
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Instead of summoning rocks, inflicts ![]() |
5 | Additional Fire Magic damage at 7,000% of MATK after all the flower buds explode | The ice wave attacks the entire screen, and its additional damage also covers additional 5 x5 cells |
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Effective range set to 7 x7 cells |
Future Changelog
- Nov 5, 2024
- AP cost reduced from 200 to 150.
- ???
- AP cost reduced from 150 to 125.
- Cooldown reduced from 300 seconds to 60 seconds.