Soul Vulcan Strike
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Type: | Active Skill |
Levels: | 5 |
SP Cost: | 70 + (10 x Skill Level) |
Fixed Cast Time: | 1 seconds |
Variable Cast Time: | 3 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 0.7 seconds |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 3x3 ~ 11x11 |
Property: | Ghost |
Prerequisites | |
Arch Mage
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Soul Vulcan Strike (Alt: Soul Vulcan Strike) is a 4th class active skill available as Arch Mage.
Effect
A powerful soul strike is fired at one target and nearby targets dealing Ghost elemental magic damage.
Level | Damage (MATK) | Hit Count | Area of Effect |
---|---|---|---|
1 | 180% | 3 | 3x3 |
2 | 360% | 4 | 5x5 |
3 | 540% | 5 | 7x7 |
4 | 720% | 6 | 9x9 |
5 | 900% | 7 | 11x11 |
Damage (MATK) = [(Base_Damage + 3 x SPL) x Base_Lv ÷ 100]%
External
Bestowed By
Bloody Celine Dress-LT [1] +
Evil Spirit Glove [1]
Soul Vulcan Strike Lv. 3; 5% chance to autocast when performing physical attack.
Memory Records of Nostalgia [1] +
Kathryne's Memory
Soul Vulcan Strike Lv. 1; 20% chance to autocast when using
Soul Expansion. If a higher level is learnt, it will be cast instead.
Enhanced By
Note: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.
Headgear
Furious Crown (Arch Mage) [1]
- For every 3 refine levels, increases damage by 4%.
Armor
Jupiter Light Armor-LT [1]
- If grade A, increases damage by 7% for every 3 refine levels.
Weapon
Furious Specter [2]
- If user's base level is 220 or higher, increases damage by 5%.
- If refine level is +11 or higher, increases damage by 10%.
- If grade B or higher, increases damage by 10%.
- When equipped with
Furious Boots [1], increases damage by 20%.
Devil Wing Staff [2]
- Increases damage by 5%.
- If refine level is +5 or higher, increases damage by 10%.
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 5%.
- When equipped with
Crown of Good and Evil (Arch Mage) [1] -
- For every 3 refine levels of weapon, increases damage by 4%.
- If weapon is grade B or higher, increases damage by 10%.
- When headgear is enchanted with
Evil Spell, increases damage by 15%.
Garment
Wind God Cloak-LT [1]
- If refine level is +9 or higher, increases damage by 20%.
Costume Enchants
Arch Mage Stone (Garment)
- When equipped with
Warlock Stone (Upper), increases damage by 10%.
- When equipped with
Equipment Sets
Vivatus Fides Rod [2] +
Helm of Faith(Warlock) [1]
- For every 3 refine levels of weapon, increases damage by 7%.
- If weapon is grade C or higher, increases damage by 15%.
Blue Crystal Staff-LT [2] +
Heroic Token (Arch Mage) [1]
- If weapon refine level is +10 or higher, increases damage by 10%.
- If weapon is grade C or higher, increases damage by 10%.