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Crimson Arrow

From iRO Wiki
Crimson Arrow
Type: Active Skill
Levels: 5
SP Cost: 55 + (10 x Skill Level)
Fixed Cast Time: 1.5 seconds
Variable Cast Time: 4 seconds
Cast Delay: 0.5 seconds
Cooldown: 0.3 seconds
Target: Enemy
Range: Magic
Area of Effect: 5x5 ~ 7x7
Property: Fire
AP Generated: 1
Prerequisites
Arch Mage

Crimson Arrow (Alt: Crimson Arrow) is a 4th class active skill available as Arch Mage.

Effect

Shoots a fire arrow to the target dealing Fire magical damage to the target and all enemies in a straight line.

  • The fire arrow then explodes inflicting Fire magical damage to the target and surrounding enemies.
  • During Climax Climax, the explosion damage is doubled regardless of the Climax level used.
Level Damage (Line) Damage (Explosion) Explosion AoE
1 300% 600% 5x5
2 600% 1,200%
3 900% 1,800%
4 1,200% 2,400% 7x7
5 1,500% 3,000%
Damage (Line) = [(Base_Damage + 3 x SPL) x Base_Lv ÷ 100]%
Damage (Explosion) = [(Base_Damage + 5 x SPL) x Base_Lv ÷ 100]%

External

Enhanced By

Note: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.

Headgear

Armor

Weapon

  • 640053.png Furious Flame Staff [2]
    • If user's base level is 220 or higher, increases damage by 5%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 10%.
    • If grade B or higher, increases damage by 10%.
  • 640031.png Solid Staff [2]
    • For every 2 refine levels, increases damage by 6%.
    • If grade C or higher, increases damage by 10%.
    • When enchanted with 311037.png Frozen Crimson Tuning Device -
      • Increases damage by 5%.
      • If weapon is grade D or higher, increases damage by 3%.
      • If weapon is grade B or higher, increases damage by 4%.
      • If weapon is grade A, increases damage by 6%.
  • 640014.png Poenitentia Termes [2]
    • Increases damage by 10%.
    • If grade D or higher, increases damage by 5%.
    • If grade C or higher, increases damage by 8%.
    • If grade B or higher, increases damage by 12%.

Accessory

Equipment Sets

Changelog

  • Nov 05th, 2024
    • Cooldown reduced.
      • Old: 4 seconds
      • New: 0.3 seconds
    • After-cast delay reduced
      • Old: 1 second
      • New: 0.5 seconds
    • AP Recovery reduced.
      • Old: 4
      • New: 1
    • Secondary Atk damage increased
      • Old: 2000%
      • New: 3000%
    • Secondary Atk Damage under climax buff doubled.