Intensification
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Intensification | |
---|---|
Type: | Active Skill |
Levels: | 5, selectable |
SP Cost: | 50 + (Skill Level × 50) |
Cooldown: | 5 minutes |
Duration: | 1 minute |
Target: | Self |
Status Icon: | |
Prerequisites | |
(Warlock) Soul Expansion Lv. 5 |
Intensification (Alt: Intense Telekinesis) is a 3rd class active skill available as Warlock.
Effect
Places a temporary buff on the user that increases Ghost property Magic Damage, shortens their Variable Cast Time, and reduces their SP Cost.
Level | Damage Increase | VCT Decrease | SP Cost Decrease | SP Cost |
---|---|---|---|---|
1 | 40% | 10% | 10% | 100 |
2 | 80% | 20% | 20% | 150 |
3 | 120% | 30% | 30% | 200 |
4 | 160% | 40% | 40% | 250 |
5 | 200% | 50% | 50% | 300 |
Notes
- SP Cost decrease only applies for Ghost property spells while Variable Cast Time shortening works for all spells with the exception of Mystical Amplification, as it does not have Variable Cast Time.
- The damage increase acts as a final damage multiplier. At Level 5, it triples Ghost property magic damage, or a 200% increase. This is separate of Elvira card or similar ghost property boosts.
- This skill was implemented among other skills with the Lv175/60 expansion.
- The Variable Cast Time reduction strangely counts as Gear Variable Cast Time Reduction instead of Skill Variable Cast Time Reduction.
- This means it stacks additively with equips like Survivor's Orb or Beelzebub Card, but multiplies with skills & equips such as Suffragium or La'cryma Stick[2].
External
Enhanced by
- Phantom Ears - If Intensification is level 5, reduces cooldown by 80 seconds.
- Soul Expansion Ring [1] - If Intensification is level 5, reduces cooldown by 75 seconds.