White Imprison

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White Imprison
Type: Active Skill
Levels: 5, selectable
SP Cost: 45 + (Skill Level × 5)
Cooldown: 4 seconds
Duration: Varies
Target: Caster, Enemy
Range: Magic
Status: Imprison
Status Icon:
Prerequisites
(Warlock) Soul Expansion Lv. 3

White Imprison (Alt: White Imprison) is a 3rd class active skill available as Warlock.

Effect

Attempts to leave a single target imprisoned behind a white curtain, rendering it immobilized. Imprisoned entities will only take damage from Ghost property attacks or from attacks that inflict fixed damage, such as Gravitational Field and Gloria Domini. When the curtain wears off, the target will take a set amount of fixed damage.

Level Success Rate Base Duration Damage SP Cost
Vs. Monsters Vs. Players Vs. Monsters Vs. Players
1 50% 30% 15s 6s 400 50
2 60% 40% 8s 800 55
3 70% 50% 10s 1,200 60
4 80% 60% 12s 1,600 65
5 90% 70% 14s 2,000 70
Duration = [15 − {(Target_VIT + Target_LUK) ÷ 20}]s

Notes

  • The user can cast this skill on itself with 100% success rate, in which case it lasts only 5 seconds.
  • Although items or skills cannot be used while imprisoned, some status effects can still be applied, and even knock off the effects of this skill if used in a physical attack, but the damage is still applied when this skill ends.
  • Some other single targeting skills, such as Marsh Of Abyss and Lex Aeterna, can still be used without having any direct effect on this skill.
  • Status Recovery can successfully remove the effect of this skill without the target taking any damage.