Arch Mage
Job Base(s):
Warlock
Job Type:
4-1
Job Level:
50
Race:
Human
Changes At:
Legacy of the Wise One
Number of Skills:
18
Total Skill Points:
100
Total Quest Skills:
0
Job Bonuses
STR
AGI
VIT
INT
DEX
LUK
+1
+8
+8
+14
+8
+4
Talent Bonuses
POW
STA
WIS
SPL
CON
CRT
+0
+7
+6
+11
+8
+1
Overview
Arch Mages are the fourth class of Warlock .
WarpPortal description: "Arch Mage, the advanced class for Warlock, presents extraordinary magic by adding beauty to their powerful spells. You can create flower beds of flame or even a pristine crystal rain of ice. When the Climax begins, these wizards can unleash even stronger spells."
Job Change Guide
See Arch Mage Job Change Guide for detailed information.
Class Data
Skills
See Wizard Skills or High Wizard for 2nd class Skills. See Warlock Skills for 3rd class Skills.
Skill
Description
Levels
Type
Create a number of exploding flower buds over an area, the buds explode periodically inflicting Fire magical damage in a 7x7 area.
5
Active
Drop a meteor at the target dealing Neutral magic damage, followed by 50 more over 15 seconds. This skill does additional damage towards Undead and Dragon race.
10
Active
Grants special effects for 300 seconds. The effect gained depends on the skill used and level of Climax used.
5
Active
Fire a Fire arrow to the target dealing Fire magical damage to the target and all enemies in a straight line. The Fire arrow then explode inflicting Fire magical damage to the target and surrounding enemies.
5
Active
Inflict Water magical damage to all enemies around the caster reducing their resistance against Water damage. Enemies hit will receive additional damage after a short delay.
Different effect applies when used during Climax .
5
Active
Inflict Undead magical damage an enemy, disabling magic nullifying effects from the target.
5
Active
Inflict Wind magical damage to all enemies around the caster. Different effect applies when used during Climax .
5
Active
Create a zone of burning petals in front of the caster dealing Fire magical damage every 0.5 seconds for 5 seconds.
5
Active
Inflict Water magical damage to all enemies around the caster. Damage is increased during Climax .
5
Active
Create a zone that inflicts Shadow magical damage periodically to enemies within.
5
Active
Inflict Water magical damage every 0.5 seconds for 4 seconds over an area.
5
Active
Inflict Earth magical damage to the target and surrounding enemies. Damage is increased during Climax .
5
Active
Inflict Ghost magical damage to the target and its surrounding enemies.
5
Active
Fire a tornado in inflicting Wind magical damage to the target and all enemies in a straight line. Damage is increased during Climax .
5
Active
Shake the ground in an area dealing Earth magical damage every 0.4 seconds for 4 seconds.
5
Active
Create a tornado inflicting Wind magical damage every 0.3 seconds for 3 seconds.
5
Active
Increase S.MATK when equipping a Two-Handed Staff.
10
Passive
Create a number of exploding rocks over an area, the rocks explode periodically inflicting Earth magical damage in a 7x7 area.
5
Active
Skill Tree
Job & Talent Bonuses
Stat\Amount
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
STR
4
9
24
35
AGI
7
20
21
31
VIT
3
4
12
14
16
23
27
29
INT
1
2
5
6
8
11
14
15
18
21
28
31
33
DEX
2
3
10
13
19
22
24
30
34
LUK
17
19
20
25
30
POW
STA
14
17
23
41
44
48
50
WIS
3
7
10
45
50
SPL
1
4
13
21
26
29
36
37
43
46
47
CON
7
14
22
27
34
42
49
CRT
30
ASPD
External Links