Arch Mage

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Arch Mage
Job Base(s): Warlock
Job Type: 4-1
Job Level: 50
Race: Human
Changes At: Legacy of the Wise One
Number of Skills: 18
Total Skill Points: 100
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+1 +8 +8 +14 +8 +4
Talent Bonuses
POW STA WIS SPL CON CRT
+0 +7 +6 +11 +8 +1

Overview

Arch Mages are the fourth class of Warlock.

WarpPortal description: "Arch Mage, the advanced class for Warlock, presents extraordinary magic by adding beauty to their powerful spells. You can create flower beds of flame or even a pristine crystal rain of ice. When the Climax begins, these wizards can unleash even stronger spells."

Job Change Guide

See Arch Mage Job Change Guide for detailed information.

Class Data

Skills

See Wizard Skills or High Wizard for 2nd class Skills. See Warlock Skills for 3rd class Skills.

Skill Description Levels Type
All Bloom
Create a number of exploding flower buds over an area, the buds explode periodically inflicting Fire magical damage in a 7x7 area. 5 Active
Astral Strike
Drop a meteor at the target dealing Neutral magic damage, followed by 50 more over 15 seconds. This skill does additional damage towards Undead and Dragon race. 10 Active
Climax
Grants special effects for 300 seconds. The effect gained depends on the skill used and level of Climax used. 5 Active
Crimson Arrow
Fire a Fire arrow to the target dealing Fire magical damage to the target and all enemies in a straight line. The Fire arrow then explode inflicting Fire magical damage to the target and surrounding enemies. 5 Active
Crystal Impact
Inflict Water magical damage to all enemies around the caster reducing their resistance against Water damage. Enemies hit will receive additional damage after a short delay.

Different effect applies when used during Climax.

5 Active
Deadly Projection
Inflict Undead magical damage an enemy, disabling magic nullifying effects from the target. 5 Active
Destructive Hurricane
Inflict Wind magical damage to all enemies around the caster. Different effect applies when used during Climax. 5 Active
Floral Flare Road
Create a zone of burning petals in front of the caster dealing Fire magical damage every 0.5 seconds for 5 seconds. 5 Active
Frozen Slash
Inflict Water magical damage to all enemies around the caster. Damage is increased during Climax. 5 Active
Mystery Illusion
Create a zone that inflicts Shadow magical damage periodically to enemies within. 5 Active
Rain of Crystal
Inflict Water magical damage every 0.5 seconds for 4 seconds over an area. 5 Active
Rock Down
Inflict Earth magical damage to the target and surrounding enemies. Damage is increased during Climax. 5 Active
Soul Vulcan Strike
Inflict Ghost magical damage to the target and its surrounding enemies. 5 Active
Storm Cannon
Fire a tornado in inflicting Wind magical damage to the target and all enemies in a straight line. Damage is increased during Climax. 5 Active
Stratum Tremor
Shake the ground in an area dealing Earth magical damage every 0.4 seconds for 4 seconds. 5 Active
Tornado Storm
Create a tornado inflicting Wind magical damage every 0.3 seconds for 3 seconds. 5 Active
Two-handed Staff Mastery
Increase S.MATK when equipping a Two-Handed Staff. 10 Passive
Violent Quake
Create a number of exploding rocks over an area, the rocks explode periodically inflicting Earth magical damage in a 7x7 area. 5 Active

Skill Tree

Job & Talent Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
STR 4 9 24 35
AGI 7 20 21 31
VIT 3 4 12 14 16 23 27 29
INT 1 2 5 6 8 11 14 15 18 21 28 31 33
DEX 2 3 10 13 19 22 24 30 34
LUK 17 19 20 25 30
POW
STA 14 17 23 41 44 48 50
WIS 3 7 10 45 50
SPL 1 4 13 21 26 29 36 37 43 46 47
CON 7 14 22 27 34 42 49
CRT 30

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 151 +5
Shield -5 +3
Dagger -7 −3
Rod (One Handed) -5 −2
Rod (Two Handed) -11 −2
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links