Crystal Rain
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Crystal Rain | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 30 + (10 x Skill Level) |
Fixed Cast Time: | 1.5 seconds |
Variable Cast Time: | 3 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 5 seconds |
Area of Effect: | 11x11 ~ 19x19 |
Property: | Water |
Prerequisites | |
Warlock
|
Crystal Rain (Alt: Rain of Crystal) is a 4th class active skill available as Arch Mage.
Effect
Inflict Water magical damage every 0.5 seconds for 4 seconds over an area.
Level | Damage (MATK) | Area of Effect |
---|---|---|
1 | 150% | 11x11 |
2 | 300% | 13x13 |
3 | 450% | 15x15 |
4 | 600% | 17x17 |
5 | 750% | 19x19 |
Damage (MATK) = [(Base_Damage + 5 x SPL) x Base_Lv ÷ 100]%
Enhanced By
Armor
- Santa Suit [1]
- If refine level is +11 or higher, increases damage by 30%.
- If grade A, increases damage by 50%.
Weapon
- Destiny Staff [2]
- If refine level is +11 or higher, increases damage by 15%.
- When equipped with Crown of Good and Evil (Arch Mage) [1] -
- For every 3 refine levels of weapon, increases damage by 5%.
- When headgear is enchanted with Good Spell, increases damage by 20%.