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Soul Reaper
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Job Base(s): |
Soul Linker
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Job Type: |
Extended
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Job Level: |
70
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Race: |
Human
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Changes At: |
Payon
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Number of Skills: |
17
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Total Skill Points: |
100
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Total Quest Skills: |
0
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Job Bonuses
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STR |
AGI |
VIT |
INT |
DEX |
LUK
|
+3 |
+7 |
+7 |
+11 |
+13 |
+2
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Overview
WIP
Job Change Guide
See Soul Reaper Job Change Guide.
Builds
WIP
Headgear
Top
Mid
Lower
Armor
Garment
Accessories
Class Data
Skills
Skill |
Description |
Levels |
Type
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- Soul Energy every (60 - 10 * (Skill Lvl - 1)) secs.
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5
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Supportive
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Inceases max Soul
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5
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Passive
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- [Level 1]: Harvest Chance: 15%/Duration: 90 sec.
- [Level 2]: Harvest Chance: 20%/Duration: 120 sec.
- [Level 3]: Harvest Chance: 25%/Duration: 150 sec.
- [Level 4]: Harvest Chance: 30%/Duration: 180 sec.
- [Level 5]: Harvest Chance: 35%/Duration: 210 sec.
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5
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Supportive
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- [Level 1]: 5% Magic Damage/MSPD Decrease Duration: 3 sec.
- [Level 2]: 10% Magic Damage/MSPD Decrease Duration: 4 sec.
- [Level 3]: 15% Magic Damage/MSPD Decrease Duration: 5 sec.
- [Level 4]: 20% Magic Damage/MSPD Decrease Duration: 6 sec.
- [Level 5]: 25% Magic Damage/MSPD Decrease Duration: 7 sec.
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5
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Offensive
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- [Level 1]: 750% Magic Damage
- [Level 2]: 1,000% Magic Damage
- [Level 3]: 1,250% Magic Damage
- [Level 4]: 1,500% Magic Damage
- [Level 5]: 1,750% Magic Damage
- [Level 6]: 2,000% Magic Damage
- [Level 7]: 2,250% Magic Damage
- [Level 8]: 2,500% Magic Damage
- [Level 9]: 2,750% Magic Damage
- [Level 10]: 3,000% Magic Damage, No Soul Energy cost
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10
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Offensive
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- [Level 1]: 1,700% Magic Damage/Range: 3 x3 Cells
- [Level 2]: 1,900% Magic Damage/Range: 3 x3 Cells
- [Level 3]: 2,100% Magic Damage/Range: 3 x3 Cells
- [Level 4]: 2,300% Magic Damage/Range: 5 x5 Cells
- [Level 5]: 2,500% Magic Damage/Range: 5 x5 Cells
- [Level 6]: 2,700% Magic Damage/Range: 5 x5 Cells
- [Level 7]: 2,900% Magic Damage/Range: 7 x7 Cells
- [Level 8]: 3,100% Magic Damage/Range: 7 x7 Cells
- [Level 9]: 3,300% Magic Damage/Range: 7 x7 Cells
- [Level 10]: 3,500% Magic Damage/Range: 9 x9 Cells
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10
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Offensive
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|
- [Level 1]: Evil Curse Chance: 20%/Range: 7 x7 Cells
- [Level 2]: Evil Curse Chance: 40%/Range: 7 x7 Cells
- [Level 3]: Evil Curse Chance: 60%/Range: 7 x7 Cells
- [Level 4]: Evil Curse Chance: 80%/Range: 7 x7 Cells
- [Level 5]: Evil Curse Chance: 100%/Range: 7 x7 Cells
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5
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Active
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- [Level 1]: 500% Magic Damage/1,500% on the Evil-Cursed
- [Level 2]: 600% Magic Damage/1,800% on the Evil-Cursed
- [Level 3]: 700% Magic Damage/2,100% on the Evil-Cursed
- [Level 4]: 800% Magic Damage/2,400% on the Evil-Cursed
- [Level 5]: 900% Magic Damage/2,700% on the Evil-Cursed
- [Level 6]: 1,000% Magic Damage/3,000% on the Evil-Cursed
- [Level 7]: 1,100% Magic Damage/3,300% on the Evil-Cursed
- [Level 8]: 1,200% Magic Damage/3,600% on the Evil-Cursed
- [Level 9]: 1,300% Magic Damage/3,900% on the Evil-Cursed
- [Level 10]: 1,400% Magic Damage/4,200% on the Evil-Cursed
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10
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Offensive
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Increases target Post-skill delay
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5
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Active
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Convert a percentage of MHP into SP
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5
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Supportive
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Inceases flat HP
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7
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Supportive
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Inceases flat SP
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3
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Supportive
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Increases Crit and ASPD
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5
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Supportive
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Increases flat MATK and reduce Variable Cast Time
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5
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Supportive
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Increases flat ATK and HIT
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5
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Supportive
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Increases flat DEF and MDEF
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5
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Supportive
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Increases MATK per Soul
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5
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Offensive
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Job Bonuses
WIP
ASPD
WIP