Maestro

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Maestro
Job Base(s): Minstrel
Job Type: 3-2
Job Level: 70
Race: Human
Changes At: Alberta
Number of Skills: 24
Total Skill Points: 126
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+7 +6 +7 +9 +9 +2

Overview

The Maestro class brings a strong support game to the table. A Maestro is ideal or perhaps even mandatory for any large scale Endless Tower run, or for even just a standard dungeon run as well as for WoE play. Unfortunately this class is difficult to solo level and is sometimes regarded as a one trick pony (Magic Strings) of sorts, limiting players to primarily using only one second class skill for the majority of their play, and not being wanted for much else. While yes, they are primarily used for Magic Strings, they do have several other skills that can be useful for endgame play in MVP and WoE situations. Because their most important role is to use Magic Strings, they are often referred to as "Stringers" or "Strings".

Job Change Guide

See Maestro Job Change Guide for detailed information. Changing into a Maestro from a Minstrel requires the player to track down the legendary 'Minstrel Song' across the world of Rune Midgard. After finding him, the player will be transformed into a Maestro. The journey begins near the Alberta docks!

Builds

Severe Rainstorm Build

  • This build is tougher to get started with but once built is more versatile than the magic side.
  • The main issue is getting the cooldown reduced to minimum 5 seconds, 6.5 seconds or 7 seconds at best, to be able to spam Lvl 1, 4 or 5 respectively.
  • Uses the element of the equipped arrow when using an Instrument.

Skill

Stats

Stat Amount Notes
STR 1+ Depends on you, you only need STR for Weight Limit
AGI 120+ Severe Rainstorm scales off of AGI and DEX
VIT 72 You want at least 100 with bonus, for stun immunity
INT 100 - 120 For VCT Reduction and SP Pool
DEX 120+ Main Stat and Severe Rainstorm scales off of AGI and DEX. Also helps with VCT reduction
LUK 72 This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra atk does not hurt

Equipments

Upper
Middle
Lower
Armor
Weapon
Shield
Garment
Footgear
Accessories
Costumes


Metallic Sound / Reverberation Build

  • This build is easier to get started with but plateau(s) out at later levels.
  • Reverberation has an AoE effect and its element is based on the equipped arrow.
  • Metallic Sound is a single target skill and is forced Neutral element.

Skill

Stats

Stat Amount Notes
STR 1+ Depends on you, you only need STR for Weight Limit, if any
AGI 120 For flee and ASPD
VIT 72+ You want at least 100 with bonus, for stun immunity
INT 125+ Main Stat and helps with VCT Reduction and SP Pool
DEX 80+ Also helps with VCT reduction, not needed if Divine Bell is equipped
LUK 72+ This for my part is a filler, if i have points to give after stating every other stat, I put them in Luk, because a bit Perfect Dodge and extra matk does not hurt

Equipments

Upper
Middle
Lower
Armor
Weapon
Shield
Garment
Footgear
Accessories
Costumes

Class Data

Skills

See Bard Skills or Minstrel Skills for 2nd class Skills.

Skills in a same group don't stack and will override each other (see Group A Songs and Group B Songs). Group B skills can only be removed through special skills such as Clearance, Lion's Howl, Destruction Song, etc.

Solo Skills

Skill Description Levels Type
Voice Lessons
Increases SP and SP regen. Lvl 5+ allows usage of 3rd class skills while performing 2nd class songs. 10 Passive
Frigg's Song
Increases maximum HP by +5% per skill level for party members. Uses one Regrettable Tear. 5 Supportive
Deep Sleep Lullaby
Inflicts Deep Sleep status to all targets in range. PvP Zone only. 5 Negative Effect
Reverberation
Generates a high-frequency sound wave on a single cell in range. If an enemy touches the cell, it will explode, splitting the damage it causes across all enemies in a 3 x 3 area. 5 Offensive
Metallic Sound
Attack that damages a single target's HP and SP. 10 Offensive
Dominion Impulse
Activates all Reverberations within 10 cells of the skill's target location. 1 Active
Harmonize
Changes stats bonus for caster and target to a certain value. 5 Supportive
Windmill Rush
Increases ATK of caster and surrounding party members. 5 Supportive
Echo Song
Increases DEF of caster and surrounding party members. 5 Supportive
Circle of Nature
Drains certain amount of SP from targets in range but recovers their HP. Usable on PVP maps only. 5 Supportive
Death Valley
Revives target. 5 Supportive
Song of Despair
Generates a special sound wave on the ground that will immobilize anyone that steps over it. 5 Negative Effect
Siren's Voice
Prevents enemies from attacking or targeting the caster for a set duration. 5 Negative Effect
Improvised Song
Casts a random mage or wizard spell. 5 Active
Gloomy Shyness
Triple the damage of Brandish Spear, Clashing Spiral, Shield Boomerang, Rapid Smite, and Shield Press. If the target does not have one of these skills, then the target receives a flee rate and attack speed penalty. Requires an instrument or whip to cast. 5 Supportive
Severe Rainstorm
Shoots a raining volley of arrows to continually deal damage to all enemies in a 11x11 area around the targeted location. Damage is increased with caster's DEX, AGI and Base Level. 5 Offensive
Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 1 Active

Chorus Skills

Skill Description Levels Type
Great Echo
Deal damage to all enemies around the caster. 5 Offensive
Dances with Wargs
Increase the ASPD and lower the FIXED cast time of all party members around the caster. 5 Supportive
Song of Mana
Increase the SP regeneration of all party members around the caster. 5 Supportive
Lerad's Dew
Increase the maximum HP of all party members around the caster. 5 Supportive
Saturday Night Fever
Place all targets around the caster into a special "Frenzy" state. 5 Active
Warcry from Beyond
Increase the ATK of all targets around the caster, but reduce their MATK. 5 Active
Sinking Melody
Increase the MATK of all targets around the caster, but reduce their ATK. 5 Active
Song of Destruction
Deal damage to a target and all enemies around it as well as remove Maestro/Wanderer Buffs from them. 5 Offensive
Infinite Humming
Make skills of everyone around the caster uninterruptible at the cost of increased SP usage. 5 Supportive

Job Bonuses

The job levels in which a Maestro receives a certain bonus:

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9
STR 18 19 24 28 46 53 58
AGI 26 27 38 39 51
VIT 3 10 11 34 45 52 57
INT 1 7 8 22 32 40 41 49 59
DEX 5 14 15 36 44 50 56 60
LUK 54

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 156 0
Shield -7 0
Dagger -12 +1
Bow -10 −2
Instrument -5 0
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

Skill Tree

External Links