Saturday Night Fever

From iRO Wiki
Jump to navigation Jump to search
Saturday Night Fever
Type: Active Skill
Levels: 5
SP Cost: 170 − (Performers × 17)
Fixed Cast Time: 1 second
Variable Cast Time: (Skill Level) seconds
Cast Delay: 1 second
Cooldown: 3 minutes
Duration: [5 + (Skill Level × 5)] seconds
Target: Self
Area of Effect: 7x7 ~ 15x15
Weapon: Instrument or Whip
Status Icon:
Prerequisites
(Maestro & Wanderer) Dances with Wargs Lv. 1

Saturday Night Fever (Alt: Saturday Night Fever) is a 3rd class active chorus skill available as Maestro and Wanderer. This performance belongs to the Group B.

Effect

Performs a very upbeat chorus that may throw all players around the user into a frenzy, where attack power is majorly boosted but defense and Flee rate is majorly dropped, their HP and SP is dropped continually, and blocks the use of items. Once the frenzy wears off, the affected players will be forced to sit on the ground for three seconds. If more than seven players are affected by this skill, the Lord of Madness will appear to inflict 9,999 damage to them. This skill can only be used in PvP environment and requires the performers to wield an instrument or whip.

Level Base Chance of Effect ATK Boost DEF Drop FLEE Drop HP & SP Drain Area of Effect Cast Time (Fix + Var) Duration
1 4% 100 20% 50% 1% / 10s 7x7 (1 + 1)s 10s
2 8% 200 30% 60% 1% / 8s 9x9 (1 + 2)s 15s
3 12% 300 40% 70% 1% / 6s 11x11 (1 + 3)s 20s
4 16% 400 50% 80% 1% / 4s 13x13 (1 + 4)s 25s
5 20% 500 60% 90% 1% / 2s 15x15 (1 + 5)s 30s
Chance of Effect = [Base_Chance_of_Effect + (INT ÷ 6) + (JobLv ÷ 5)]%