Arrow Vulcan
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Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 10 + (Skill Level × 2) |
Fixed Cast Time: | 0.5 seconds |
Variable Cast Time: | 1.5 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 1.5 seconds |
Target: | Enemy |
Range: | 10 cells |
Ammunition: | 1 Arrow |
Weapon: | Instrument or Whip |
Prerequisites | |
(Archer) Arrow Shower Lv. 5, (Minstrel) Melody Strike Lv. 1; (Gypsy) Slinging Arrow Lv. 1 |
Arrow Vulcan (Alt: Arrow Vulcan) is a Transcendent 2nd class offensive skill available as Minstrel and Gypsy.
Effect
Slings a barrage of nine bolts at a single target using the equipped instrument or whip to inflict ranged physical damage. Each cast uses one arrow, the property of which depends the property of this skill.
Level | Base Damage (ATK) | SP Cost |
---|---|---|
1 | 600% | 12 |
2 | 700% | 14 |
3 | 800% | 16 |
4 | 900% | 18 |
5 | 1,000% | 20 |
6 | 1,100% | 22 |
7 | 1,200% | 24 |
8 | 1,300% | 26 |
9 | 1,400% | 28 |
10 | 1,500% | 30 |
Damage (ATK)% = (Base_Damage × BaseLv ÷ 100)
Notes
- The total damage is inflicted in one bundle of nine hits. This only affects the divisibility of the damage, which is rounded down.
External
Enhanced by
- Emerald Earrings - Increases damage by 1% for every Base Level.
- Bard and Dancer Card Set - Increases damage by 5%
Dancer
- Old Dying Swan - Increases damage by 20% per 2 refine level
- Brave Battle Lariat - Increases damage by 20%
- Queen's Whip and slotted - Increases damage by 10%
- Whip of Balance - Knocks the target back 3 cells
- Floral Mic Of Aigu + Floral Bracelet Of Aigu - Increases damage by 200%
Bard
- Old Maestro Song's Hat - Increases damage by 20% per 2 refine level
- Brave Battlefield Guitar - Increases damage by 10%
- Oriental Lute and slotted - Increases damage by 10%
- Ukulele Of Newoz + Hero Ring Of Newoz - Increases damage by 200%
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- May 1st, 2020
- Damage formula changed.
- Old: [200 + (Skill Level x 100)]%
- New: [(500 + (Skill Level x 100)) x (BaseLv ÷ 100)]%
- Fixed casting time changed.
- Old: 0.36 + (Skill Level × 0.04) seconds
- New: 0.5 seconds at all skill levels.
- Variable casting time changed.
- Old: 1.44 + (Skill Level × 0.16) seconds
- New: 1.5 seconds at all skill levels.
- Global delay of skills reduced from 2 seconds to 0.5 seconds.
- 1.5 seconds cooldown added.
- Attack motion removed.
- Damage formula changed.