Lion's Howl
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Lion's Howl | |
---|---|
Type: | Offensive Skill |
Levels: | 5, fixed |
SP Cost: | 70 |
Fixed Cast Time: | 0.5 seconds |
Variable Cast Time: | 1 second |
Cooldown: | 10 seconds |
Target: | Self |
Area of Effect: | 5x5 ~ 9x9 |
Spirit Spheres: | 3 |
Prerequisites | |
(Sura) Power Absorb Lv. 1, Lightning Ride Lv. 3 |
Lion's Howl (Alt: Howling of Lion) is a 3rd class offensive skill available as Sura.
Effect
Inflicts Ranged Physical Damage to all enemies in a set area around the user. Each cast uses 3 Spirit Spheres.
Level | Base Damage (ATK) | Area of Effect |
---|---|---|
1 | 500% | 5x5 |
2 | 1,000% | |
3 | 1,500% | 7x7 |
4 | 2,000% | |
5 | 2,500% | 9x9 |
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]%
External
Enhanced by
- Ally of the Demons [1]:
- Increases damage by 50%.
- If upgrade level is +7 or higher, increases damage by an additional 75%.
- If upgrade level is +9 or higher, increases damage by an additional 100%.
- Beast Territory Boots [1] when worn with Battle Aura Manteau [1]:
- Reduce cooldown by 3 seconds.
- 20% per 2 refine levels of Battle Aura Manteau.
- Reduce cooldown by an additional 5 seconds when Battle Aura Manteau is +12 or higher.
- Devil Ring [1]:
- If Rampage Blast is level 5, increases damage by 30%.
- If Earth Shaker is level 5, reduces SP cost by 35.
- Devil's Hand:
- Reduces fixed casting time by 100%.
- Increases damage by 20%.
- If upgrade level is +7 or higher, increases damage by an additional 30%.
- If upgrade level is +9 or higher, increases damage by an additional 50%.
- If upgrade level is +10 or higher,
- Reduces variable casting time by 50%, if Lightning Ride is at maximum level.
- Reduces cooldown by 9.5 seconds, if Earth Shaker is at maximum level.
- Devil's Garment [1]:
- Reduces cooldown by 0.2 seconds, if Earth Shaker is level 5.
- Increase damage by 15%, for each level in Rampage Blast.
- Ira Fist [2]:
- If upgrade level is +7 or higher, increases damage by 15%.
- If upgrade level is +9 or higher, reduce cooldown by 2 seconds.
Changelog
- October 13th, 2022
- Damage Improved.
- Old: (300 × Skill_Lvl)%
- New: (500 × Skill_Lvl)%
- Improved Base Level Scaling.
- Removed Status Infliction.
- Unified Sphere Cost to 3.
- Lowered AoE
- Damage Improved.