Earth Shaker
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Type: | Offensive Skill |
Levels: | 5, fixed |
SP Cost: | 32 + (Skill Level × 4) |
Cooldown: | 3 seconds |
Target: | Self |
Range: | Melee |
Area of Effect: | 3x3 ~ 11x11 |
Prerequisites | |
Sura
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Earth Shaker (Alt: Earth Shaker) is a 3rd class offensive skill available as Sura.
Effect
Sends a shockwave through the ground damaging all targets in area of effect.
- Enemies in
Hiding /
Cloaking status will be revealed and receive additional damage.
- Targets will receive additional damage from
Rampage Blast.
Level | Base Damage (ATK) | Area of Effect | |
---|---|---|---|
Visible | Hiding / Cloaking | ||
1 | 300% | 400% | 3x3 |
2 | 600% | 800% | 5x5 |
3 | 900% | 1,200% | 7x7 |
4 | 1,200% | 1,600% | 9x9 |
5 | 1,500% | 2,000% | 11x11 |
Visible Damage (ATK) = [Base_Damage_Vis × (BaseLv ÷ 100) + (STR × 2)]%
Concealed Damage (ATK) = [Base_Damage_Con × (BaseLv ÷ 100) + (STR × 3)]%
External
Enhanced by
Weapon
Sura's Rampage [2]
- Increases damage by 20%.
- Increases SP cost by 5%.
Awakened Iron Nail [2]
- If refine level is +9 or higher, reduces cooldown by 1 second.
Burning Knuckle-OSAD [2]
- If refine level is +7 or higher, reduces cooldown by 1 second.
Iron Nail-LT [2]
- If refine level is +9 or higher, reduces cooldown by 1 second.
Armor
Hero Judgement Shawl [1]
- Increases damage by 10%.
- When equipped with
Brooch of Hero [1], increases damage by 5% for every refine level of armor.
Garment
Battle Aura Manteau [1]
- When equipped with
Old Blazing Soul [1], reduces skill cooldown of Earthshaker by 0.1 second for every 2 refine levels of headgear.
- When equipped with
Accessory
Record of Acolyte vol.2 [1]
- When equipped by Sura and with
Record of Acolyte [1], reduces cooldown by 1.2 seconds.
- When equipped by Sura and with
Document Acolyte [1]
- When equipped by Sura / Inquisitor, reduces cooldown by 1.5 seconds.
Equipment Sets
Record of Acolyte [1] +
Record of Acolyte vol.2 [1] and equipped by a Sura / Inquisitor
- Reduces cooldown by 1.2 seconds.
Changelog
- June 10th, 2021
- Sphere cost removed.
- Now skill scale with Str instead of Int.
- Skill no longer causes Stun, now mark enemies adding additional damage from Rampage Blast.
- Prerequisites changed.
- Old:
Cursed Circle Lv. 1,
Dragon Combo Lv. 1
- New:
Dragon Combo Lv. 3
- Old:
- Base Damage Vs. Visible Improved.
- Old: (50 × Skill_Level)%
- New: (300 × Skill_Level)%
- Base Damage Vs. Concealed Improved.
- Old: (150 × Skill_Level)%
- New: (400 × Skill_Level)%