Tiger Cannon
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Tiger Cannon | |
---|---|
Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 25 + (5 × Skill Level) |
Variable Cast Time: | [1 + (Skill Level × 0.1)] seconds |
Cast Delay: | 1 second |
Cooldown: | 3 seconds |
Target: | Self |
Range: | Melee |
Area of Effect: | 5x5 ~ 7x7 |
Spirit Spheres: | 2 |
Prerequisites | |
Sura
|
Tiger Cannon (Alt: Tiger Cannon) is a 3rd class offensive skill available as Sura. This is one of the last skills of the "new combo skills" group, the other being Gates of Hell.
Effect
Inflicts melee physical damage to all enemies in a set area around the target and burns its SP by an amount equal to 10% of the damage inflicted. The damage will be equal for all enemies affected depending on the damage received by the target. This skill can also be used after Fallen Empire, in which case the damage of this skill is increased. Requires the character to be under the effects of Fury and each cast uses 2 Spirit Spheres.
Level | Base Damage (ATK) | Bonus Damage | Area of Effect | Cast Time (Var) | ||
---|---|---|---|---|---|---|
Via Normal | Via Combo | Via Normal | Via Combo | |||
1 | (MaxHP × 12% + MaxSP × 6%) ÷ 4 | (MaxHP × 12% + MaxSP × 6%) ÷ 2 | 240 | 500 | 5x5 | 1.1s |
2 | (MaxHP × 14% + MaxSP × 7%) ÷ 4 | (MaxHP × 14% + MaxSP × 7%) ÷ 2 | 480 | 1,000 | 1.2s | |
3 | (MaxHP × 16% + MaxSP × 8%) ÷ 4 | (MaxHP × 16% + MaxSP × 8%) ÷ 2 | 720 | 1,500 | 1.3s | |
4 | (MaxHP × 18% + MaxSP × 9%) ÷ 4 | (MaxHP × 18% + MaxSP × 9%) ÷ 2 | 960 | 2,000 | 1.4s | |
5 | (MaxHP × 20% + MaxSP × 10%) ÷ 4 | (MaxHP × 20% + MaxSP × 10%) ÷ 2 | 1,200 | 2,500 | 1.5s | |
6 | (MaxHP × 22% + MaxSP × 11%) ÷ 4 | (MaxHP × 22% + MaxSP × 11%) ÷ 2 | 1,440 | 3,000 | 7x7 | 1.6s |
7 | (MaxHP × 24% + MaxSP × 12%) ÷ 4 | (MaxHP × 24% + MaxSP × 12%) ÷ 2 | 1,680 | 3,500 | 1.7s | |
8 | (MaxHP × 26% + MaxSP × 13%) ÷ 4 | (MaxHP × 26% + MaxSP × 13%) ÷ 2 | 1,920 | 4,000 | 1.8s | |
9 | (MaxHP × 28% + MaxSP × 14%) ÷ 4 | (MaxHP × 28% + MaxSP × 14%) ÷ 2 | 2,160 | 4,500 | 1.9s | |
10 | (MaxHP × 30% + MaxSP × 15%) ÷ 4 | (MaxHP × 30% + MaxSP × 15%) ÷ 2 | 2,400 | 5,000 | 2.0s |
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]% + Bonus_Damage + Target_BaseLv × 40
Damage (ATK) (Combo) = [Base_Damage × (BaseLv ÷ 100) × 4/3]% + Bonus_Damage + Target_BaseLv × 40
Notes
- Bonus damage consists of 2 variable part, which depends on skill level and enemy base level.
- Bonus damage is irreducible, ignores accuracy check, and unaffected by external modifiers.
- Both
HP
andSP
calculation are floored before adding up. For example: A Sura with 9,000 Max HP will cast this skill at Level 10 at cost of 2,700 HP, thereforeHP
modifier will be 2,700. - The cooldown is separate from Flash Combo.
External
Deprived by
Headgear
- Focus Beret [1]
- Increases cooldown by 10 seconds.
Enhanced by
Headgear
- Circlet of Time(Sura) [1]
- For every 3 refine levels, increases damage by 20%.
- Helm of Faith (Sura) [1]
- For every 3 refine levels, increases damage by 15%.
- When equipped with Adulter Fides Knuckle [2] OR Vivatus Fides Knuckle [2], increases damage by 5% for every 3 refine levels of weapon.
Weapon
- Ray Knuckle [2]
- For every 3 refine levels, increases damage by 4%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, reduces cooldown by 1 second.
- Illusion Combo Battle Glove [2]
- For every 3 refine levels, increases damage by 5%.
- When equipped with Plastic Blue Rose, reduces cooldown by 1 second.
- When equipped with Illusion Muffler [1] -
- if total refine level is +7 or higher, increases damage by 20%.
- if total refine level is +22 or higher, increases damage by 15%.
- Awakened Ray Knuckle [2]
- For every 3 refine levels, increases damage by 4%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, reduces cooldown by 1 seconds.
- Adulter Fides Knuckle [2]
- Increases damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 0.5 seconds.
- If refine level is +11 or higher, increases damage by 25%.
- Ray Knuckle-LT [2]
- For every 3 refine levels, increases damage by 4%.
- If refine level is +7 or higher, increases damage by 25%.
- If refine level is +9 or higher, reduces cooldown by 1 second.
- Thanatos Knuckle-AD [2]
- For every 3 refine levels, increases damage by 5%.
- If refine level is +7 or higher, reduces cooldown by 1 second.
- If refine level is +9 or higher, increases damage by 15%.
- When equipped with Thanatos Fighter Helmet [1], increases damage by 10% for every 2 refine levels of weapon.
- When equipped with Thanatos Fighter Helmet-LT [1], increases damage by 12% for every 2 refine levels of weapon.
- When enchanted with Gray Spell (Fighter) Lv 1, increases damage by 15%.
- When enchanted with Gray Spell (Fighter) Lv 2, increases damage by 20%.
- When enchanted with Gray Spell (Fighter) Lv 3, increases damage by 25%.
- Vivatus Fides Knuckle [2]
- Increases damage by 10%.
- If refine level is +7 or higher, increases damage by 20%.
- If refine level is +9 or higher, reduces cooldown by 0.5 seconds.
- If refine level is +11 or higher, increases damage by 25%.
- If grade C or higher, increases damage by 15%.
- Poenitentia Caestus [2]
- For every 2 refine levels, increases damage by 3%.
- If refine level is +9 or higher, increases damage by 30%.
- If refine level is +11 or higher, reduces cooldown by 1 second.
- When equipped with Poenetentia Ambition Crown [1], increases damage by 8% for every 2 refine levels of weapon.
Cards
- Powerful Magic Card
- Increases damage by 10%.
- When equipped with Mutant Plaga Card + Papila Ruba Card -
- Increases damage by 20%.
- For every 2 refine levels of shoes, increases damage by 5%.
Equipment Enchants
- Automatic Orb (Fallen Tiger)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 3%.
- If refine level is +9 or higher, increases damage by 7%.
- Wolf Orb (Tiger Empire)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 15%.
Costume Enchants
- Sura Stone II(Garment)
- When equipped with Champion Stone II(Upper), increases damage by 15%.
- When equipped with Sura Stone (Middle), increases damage by 15%.
- When equipped with Champion Stone II(Lower), increases damage by 15%.
Equipment Sets
- General Helm & Quadrille Set
- For every 2 refine levels of weapon, increases damage by 7%.
- Noblesse Tiger Cannon Armor [1] + Noblesse Attack Manteau [1] + Noblesse Attack Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Noblesse Attack Ring [1], increases damage by 10%.
- Imperial Tiger Cannon Armor [1] + Imperial Attack Manteau [1] + Imperial Attack Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Imperial Attack Ring [1], increases damage by 15%.
- Grace Tiger Cannon Armor [1] + Grace Attack Manteau [1] + Grace Attack Boots [1]
- If combined refine level is 27 or higher, increases damage by 15%.
- When further equipped with Grace Attack Ring [1], increases damage by 15%.
- +12 or more Orc Ancestor Armor [1] + Orc Warrior Card
- Increases damage by 30%.
- Beast Territory Boots [1] & Eddga Card
- Reduce cooldown by 0.5 seconds.
Changelog
- October 13th, 2022
- Increased AoE.
- Changed Skill Target to Self.
- No Longer Pseudo Elemental.
- Decreased Cooldown from 5 to 3 seconds.