Throw Spirit Sphere

From iRO Wiki
Jump to navigation Jump to search
Throw Spirit Sphere
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 8 + (Skill Level x 4)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 0.5 seconds
Cast Delay: 0.5 seconds
Cooldown: 1 seconds
Target: Enemy
Range: 9 cells
Spirit Spheres: 1
Prerequisites
(Monk) Occult Impaction Lv. 3

Throw Spirit Sphere (Alt: Finger Offensive) is a 2nd class offensive skill available as Monk and Champion.

Effect

Throws 1 Spirit Sphere at a single target that will inflict ranged physical damage. Damage is increased by 50% when used against target that user caught with Root.

Level Damage (ATK) SP Cost
1 800% 12
2 1,000% 16
3 1,200% 20
4 1,400% 24
5 1,600% 28

External

Enhanced by

  • Monk Shadow Armor:
    • Increases damage by 20%.
    • For every upgrade level, increases damage by an additional 5%.

History

This page has the previous version of this skill before the 2020 skill updates.

Changelog

  • May 1st, 2020
    • Damage formula changed.
      • Old: (Spirit Spheres x 350)%
      • New: [600 + (Skill Level x 200)]%
    • Casting time changed.
      • Old: (Spirit Spheres + 1) seconds
      • New: 0.5 seconds fixed casting time + 0.5 seconds variable casting time
    • 1 second cooldown added.
    • SP cost increased.
      • Old: 10 at all skill levels
      • New: 8 + (Skill Level x 4)
    • Spirit sphere usage changed.
      • Old: (Skill Level) sphere
      • New: 1 sphere at all skill levels
    • Skill will deal 50% more damage on target caught with Root.