Bio5 Headgear Quests

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Bio5 Headgear Quests
Requirements
Base Level:
Item(s) (Consumed): 7347.png 10 Research Chart (Option 2)

6820.png Energy Fragment x 50 Costume, x70 or x100 for Old Headgear

Zeny: 100,000z (Option 1)
150,000z (Option 3)
2,000,000z (Option 4 Recommended for Safety)
Rewards
Item(s): Costume or Old Headgears
see below

Entering the Tomb of Honor

There are multiple ways to enter the Tomb of Honor.

  1. You must first enter the Lighthalzen Slums via talking to Guard . It's best to complete the Friendship Quest for easier access, but can pass him by spam-talking him when the city is not on 'high alert'.
  2. To enter the fifth floor dungeon, you can go via a few different ways:
    • Speak to Ohno Tohiro and choose:
      • Return to the Tomb of Honor for 100,000z.
      • Say that's too much zeny for 10 Research Charts.
    • Or speak with Lunar and choose:
      • Where all the dead man roam and pay 150,000z.
      • Only thoughts can be met for 2,000,000z
        This option is recommended for safely speaking with the NPCs without monsters to attack you. Option 3 for 150k zeny also puts you close enough to speak to the NPC, but monsters may attack you.

Converting to Energy Fragment

List of weapons that can be exchanged for 1~3 Energy Fragment by speaking to Victimized Soul's Mind :

Weapon Obtained from
1284.png Krishna [2] Eremes Guile
1285.png Chakram [2] Osiris, Champion Chen (MVP)
1290.png Agent Katar [1] Eremes Guile, Biolab Gear Exchange
1291.png Guillotine Katar [1] Biolab Gear Exchange
18109.png Catapult [2] Gertie, Biolab Gear Exchange
18110.png Big Crossbow [2] Cecil Damon, Biolab Gear Exchange
18111.png Creeper Bow [2] Celia Alde, Biolab Gear Exchange
1745.png Falken Blitz [2] Cecil Damon
18103.png Mystic Bow Queen Scaraba, Alphoccio (MVP), Trentini (MVP)
1311.png Vecer Axe [2] Howard Alt-Eisen
1392.png Ygnus Stale [1] Flamel (MVP), Biolab Gear Exchange
1393.png End Sektura [1] Flamel (MVP), Biolab Gear Exchange
1647.png Croce Staff [1] Margaretha Sorin
1659.png Recovery Light Margaretha Sorin, Biolab Gear Exchange
1646.png La'cryma Stick [2] Kathryne Keyron
1654.png Mental Stick [1] Celia Alde, Pom Spider
2004.png Kronos Dark Lord
2005.png Dea Staff [1] Maya
1189.png Krasnaya [3] Drake
13431.png Chrome Metal Sword Pom Spider
1196.png Two-Handed Chrome Metal Sword Queen Scaraba
13421.png Ruber [1] Seyren Windsor
1584.png Chilly Spell Book [2] Biolab Gear Exchange
2161.png Geffenia Water Book [1] Alphoccio
13061.png Black Wing [1] Gertie, Horn Scaraba
13062.png Ancient Dagger Paladin Randall (MVP), Wandering Purple Dragon
13070.png Scarletto Nail Gertie (MVP), Biolab Gear Exchange
13069.png Aztoe Nail Gertie (MVP), Biolab Gear Exchange
13046.png Krieg [3] Eddga
13047.png Weihna [2] Phreeoni
16017.png Blody Cross Biolab Gear Exchange
16010.png Red Ether Bag [1] Flamel Emure, Rake Horn Scaraba
16000.png Erde [2] Orc Lord
16001.png Red Square Bag [2] Mistress
1433.png Imperial Spear [1] Uni-horn Scaraba
1435.png Cannon Spear [1] Randel Lawrence, Biolab Gear Exchange
1490.png Giant Lance Biolab Gear Exchange
1930.png Green Whistle [1] Antler Scaraba, Alphoccio,
1984.png Stem Whip [1] Dolomedes, Trentini
1830.png Sura's Rampage [1] Chen Lio, Angra Mantis

Note: Many of the items also come from High Weapon Box, but are not listed in the table above.
Note: https://docs.google.com/spreadsheets/d/1LZvTqDau90tsrDKxSAHWlMLZ2oIHdeRifk-wk0zrViw/edit has an alternative way to look at this information.

Obtaining Costume Headgears

The monsters in Bio5 have a chance to drop their respective class' costume headgear. Other way is to purchase them from other players.

Creating the 'Old Nightmare' Headgears

Item Requirements:

  • Costume Third Job Hat
  • [Corresponding First Class] Soul (1 = Risky, 5 = Safe)
  • 6820.png Energy Fragment x (20 = Risky, 100 = Safe)
Note: Old Nightmare Headgears are account-bound so choose which characters to create them carefully.


Old Nightmare Headgear Info

18971.png Old Rune Circlet [1]

Rune Knight
All Stats + 1, MDEF + 5
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Ignition Break].
Each 2 refines increases 15% damage with [Hundred Spears].
Each 5 refines adds ASPD + 1.

Requirement:
6814.png Swordman Soul x ( 1 Risky | 5 Safe )
19961.png Costume: Rune Circlet x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18972.png Old Mitra [1]

Arch Bishop
All Stats + 1, MDEF + 5
Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Judex].
Each 2 refines increases 10% damage with [Magnus Excorcismus].


Requirement:
6819.png Acolyte Soul x ( 1 Risky Mode | 5 Safe Mode )
19962.png Costume: Mitra x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18984.png Old Camouflage Rabbit Hood [1]

Ranger
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Bomb Cluster].
Each 2 refines increases 10% damage with [Warg Strike].
Each 3 refines adds Perfect Dodge + 1.

Requirement:
6818.png Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
19974.png Costume: Camouflage Rabbit Hood x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18973.png Old Driver Band [1]

Mechanic
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Power Swing].
Each 2 refines increases 20% damage with [Axe Tornado].
Each 5 refines adds ASPD + 1.





Requirement:
6815.png Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
19963.png Costume: Driver Band ( Red ) x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18974.png Old Driver Band (Yellow) [1]

Mechanic
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 5% damage with [Arm Cannon].
Each 4 refines reduces Cool Down Time of [Self Destruction] by 10 seconds.
Each 5 refines adds ASPD + 1.






Requirement:
6815.png Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
19964.png Costume: Driver Band ( Yellow ) x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18975.png Old Shadow Handicraft [1]

Shadow Chaser
All Stats + 1.
Each refine adds ATK + 4, MATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 25% damage with [Triangle Shot].
If refine level is +6, reduces Cool Down Time of [Masquerade - Unlucky], [Masquerade -Enervation] by 1 second.
If refine level is +8, reduces Cool Down Time of [Masquerade - Laziness], [Masquerade - Weakness] by 1 second.
If refine level is +10, reduces Cool Down Time of [Masquerade - Ignorance], [Masquerade - Gloomy] by 1 second.

Requirement:
6816.png Thief Soul x ( 1 Risky Mode | 5 Safe Mode )
19965.png Costume: Shadow Handicraft x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18976.png Old Minstrel Song's Hat [1]

Minstrel
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Vulcan Arrow].
Each 2 refines increases 5% damage with [Severe Rainstorm].



Requirement:
6817.png Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
19966.png Costume: Minstrel Song's Hat x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18977.png Old Midas Whisper [1]

Genetic
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Cart Cannon].




Requirement:
6815.png Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
19967.png Costume: Midas Whisper x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18978.png Old Magic Stone Hat [1]

Warlock
All Stats + 1, MDEF + 5
SP Recovery + 20%
Each refine adds MATK + 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 5% damage with [Soul Expansion].
Reduces Cool Down Time of [Crimson Rock] by 1 second.
Each refine reduces Cool Down Time of [Crimson Rock] by 0.1 second.

Requirement:
6817.png Mage Soul x ( 1 Risky Mode | 5 Safe Mode )
19968.png Costume: Magic Stone Hat x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18979.png Old Blazing Soul [1]

Sura
All Stats + 1.
Each refine adds ATK + 4, CRI + 2.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Rampage Blaster].
Each 2 refines increases 20% damage with [Lightning Ride].


Requirement:
6819.png Acolyte Soul x ( 1 Risky Mode | 5 Safe Mode )
19969.png Costume: Blazing Soul x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18980.png Old Wind Whisper [1]

Sorcerer
All Stats + 1, MDEF+ 5
Each refine adds MATK + 1%, ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Poison Buster].
Each 2 refines increases 20% damage with [Varetyr Spear].


Requirement:
6817.png Mage Soul x ( 1 Risky Mode | 5 Safe Mode )
19970.png Costume: Wind Whisper x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18981.png Old Dying Swan [1]

Wanderer
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Vulcan Arrow].
Each 2 refines increases 5% damage with [Severe Rainstorm].

Requirement:
6818.png Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
19971.png Costume: Dying Swan x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18982.png Old Circlet of Bones [1]

Guillotine Cross
All Stats + 1.
Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 10% damage with [Cross Impact].
Each 2 refines increases 20% damage with [Cross Ripper Slasher].

Requirement:
6816.png Thief Soul x ( 1 Risky Mode | 5 Safe Mode )
19973.png Costume: Circlet of Bones x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )

18983.png Old Guardian Crown [1]

Royal Guard
All Stats + 1, MDEF + 5
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Cannon Spear].
Each 2 refines increases 5% damage with [Overbrand].
Each 5 refines adds ASPD + 1.


Requirement:
6814.png Swordman Soul x ( 1 Risky Mode | 5 Safe Mode )
19972.png Costume: Guardian Crown x 1
6820.png Energy Fragment x ( 20 Risky | 100 Safe )