Cross Ripper Slasher

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Cross Ripper Slasher
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 16 + (Skill Level × 4)
Cast Delay: 0.3 second
Cooldown: 0.2 seconds
Target: Enemy
Range: (Skill Level + 8) cells
Weapon: Katar
Prerequisites
Guillotine Cross

Cross Ripper Slasher (Alt: Cross Ripper Slasher) is a 3rd class offensive skill available as Guillotine Cross.

Effect

Throws a spinning knife at a single target that severely rends it. This skill can only be used if the Spin Count from Rolling Cutter is at least 1. The Spin Count also increases the damage output of this skill.

Level Base Damage (ATK) Range SP Cost
1 80% 9 20
2 160% 10 24
3 240% 11 28
4 320% 12 32
5 400% 13 36
Damage (ATK)% = (Base_Damage × BaseLv ÷ 100) + (SpinCount × 200) + (AGI × 3)

Notes

External

Enhanced by

Headgear

Armor

Weapon

  • 610006.png Avaritia Metal [2]
    • If refine level is +7 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 15%.
  • 28042.png Reaper Cross [2]
    • If refine level is +11 or higher, increases damage by 20%.
    • When weapon is enchanted with 29596.png Eremes's Memory, increases damage by 5% for every 3 refine levels of weapon.
    • When weapon equipped with 400121.png Biolab Gemini Crown [1], increases damage by 10% for every refine level of weapon.
  • 610034.png Blade Katar-LT [2]
    • If refine level is +7 or higher, increases damage by 25%.
    • If refine level is +9 or higher, increases damage by 20%.

Accessory

Enchants

  • 310140.png Automatic Orb (Cutter Slasher)
    • Increases damage by 15%
    • If refine level is +7 or higher, increases damage by 3%
    • If refine level is +11 or higher, increases damage by 7%
  • 310529.png Wolf Orb (Rolling Slasher)
    • Increases damage by 15%
    • If refine level is +7 or higher, increases damage by 15%
    • If refine level is +9 or higher, increases damage by 15%
    • If refine level is +11 or higher, increases damage by 15%

Shadows

Costumes

Changelog

  • October 13th, 2022
    • Damage formula changed.
      • Old: [(400 + (80 × Skill Level)) × BaseLv ÷ 100 + (AGI × SpinCount)]%
      • New: [((80 × Skill Level) × BaseLv ÷ 100) + (SpinCount × 200) + (AGI × 3)]%
    • Global delay of skills reduced from 1 second to 0.3 seconds.
    • 0.2 seconds cooldown added.
    • Cross Ripper Slasher no longer removes the spin counter.