Cross Ripper Slasher
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Cross Ripper Slasher | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 16 + (Skill Level × 4) |
Cast Delay: | 0.3 second |
Cooldown: | 0.2 seconds |
Target: | Enemy |
Range: | (Skill Level + 8) cells |
Weapon: | Katar |
Prerequisites | |
Guillotine Cross
|
Cross Ripper Slasher (Alt: Cross Ripper Slasher) is a 3rd class offensive skill available as Guillotine Cross.
Effect
Throws a spinning knife at a single target that severely rends it. This skill can only be used if the Spin Count from Rolling Cutter is at least 1. The Spin Count also increases the damage output of this skill.
Level | Base Damage (ATK) | Range | SP Cost |
---|---|---|---|
1 | 80% | 9 | 20 |
2 | 160% | 10 | 24 |
3 | 240% | 11 | 28 |
4 | 320% | 12 | 32 |
5 | 400% | 13 | 36 |
Damage (ATK)% = (Base_Damage × BaseLv ÷ 100) + (SpinCount × 200) + (AGI × 3)
Notes
- The Spin Count will wear off either after 10 seconds, moving, or using another skill (except Dark Illusion or * Cross Ripper Slasher).
External
Enhanced by
Headgear
- Old Bone Circlet [1]
- For every 2 refine levels, increases damage by 20%.
Armor
- Hero Hidden Cloth [1]
- Increases damage by 10%.
Weapon
- Meuchler-OS [2]
- If refine level is +9 or higher, increases damage by 15%.
- Awakened Old King's Twin Blades [1]
- For every base level, increases damage by 1%, up to level 240.
- If refine level is +11 or higher, for every base level, increases damage by 1%, up to level 240.
- If refine level is +13 or higher, for every base level, increases damage by 1%, up to level 240.
- Awakened Blade Katar [2]
- If refine level is +7 or higher, increases damage by 25%.
- Avaritia Metal [2]
- If refine level is +7 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 15%.
- Reaper Cross [2]
- If refine level is +11 or higher, increases damage by 20%.
- When weapon is enchanted with Eremes's Memory, increases damage by 5% for every 3 refine levels of weapon.
- When weapon equipped with Biolab Gemini Crown [1], increases damage by 10% for every refine level of weapon.
- Royal Katar [2]
- If refine level is +9 or higher, increases damage by 20%.
- Meuchler-OSAD [2]
- If refine level is +9 or higher, increases damage by 45%.
- Blade Katar-LT [2]
- If refine level is +7 or higher, increases damage by 25%.
- If refine level is +9 or higher, increases damage by 20%.
Accessory
- Abyss King Ring [1]
- For every 4 base levels, increases damage by 1%, upto level 200.
Enchants
- Automatic Orb (Cutter Slasher)
- Increases damage by 15%
- If refine level is +7 or higher, increases damage by 3%
- If refine level is +11 or higher, increases damage by 7%
- Wolf Orb (Rolling Slasher)
- Increases damage by 15%
- If refine level is +7 or higher, increases damage by 15%
- If refine level is +9 or higher, increases damage by 15%
- If refine level is +11 or higher, increases damage by 15%
Shadows
- Ripperslasher Shadow Pendant
- Increases damage by 5%.
- For every 2 refine levels, increases damage by 2%.
- Ripperslasher Shadow Weapon + Ripperslasher Shadow Pendant + Ripperslasher Shadow Earring
- For every refine level in the sum of refine levels, increases damage by 1%.
Costumes
- Guillotine Cross Stone(Garment)
- When equipped with Guillotine Cross Stone (Upper), increases damage by 15%.
- When equipped with Assassin Cross Stone(Middle), increases damage by 15%.
- When equipped with Guillotine Cross Stone (Lower), increases damage by 15%.
Changelog
- October 13th, 2022
- Damage formula changed.
- Old: [(400 + (80 × Skill Level)) × BaseLv ÷ 100 + (AGI × SpinCount)]%
- New: [((80 × Skill Level) × BaseLv ÷ 100) + (SpinCount × 200) + (AGI × 3)]%
- Global delay of skills reduced from 1 second to 0.3 seconds.
- 0.2 seconds cooldown added.
- Cross Ripper Slasher no longer removes the spin counter.
- Damage formula changed.