Cross Impact

From iRO Wiki
Cross Impact.png Cross Impact
Cross Impact Info.gif
Type: Offensive Skill
Levels: 5, fixed
SP Cost: 25
Cast Delay: [3 − (Skill Level x 0.5)] seconds
Target: Enemy
Range: Melee
Prerequisites
(Assassin) Sonic Blow Lv. 10

Cross Impact is a 3rd class offensive skill available as Guillotine Cross.

Effect

Performs a flurry of seven hits at a single target while spinning it.

Level Base Damage (ATK) Cast Delay
1 1,100% 2.5s
2 1,200% 2.0s
3 1,300% 1.5s
4 1,400% 1.0s
5 1,500% 0.5s
Damage (ATK)% = (Base_Damage × BaseLv ÷ 120)

Notes

  • The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.
  • This skill has an animation that lasts for about 2 seconds, which cannot be reduced or shortened. Because of this, it cannot be spammed but it can be chained. It is also possible to chain a third time, but it's fairly difficult.

External

Enhanced by

Headgear

Weapon

Armor

Equipment Sets

Card

  • True Eremes Guile Card:
    • Increases damage by 20%.
    • Increases damage by an additional 20% when compounded to a level 4 weapon.
    • If upgrade level is +10 or higher, increases damage by an additional 20%.

Changelog