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Eternal Slash

From iRO Wiki
Eternal Slash
Type: Offensive Skill
Levels: 5
SP Cost: 40
Cast Delay: 0.5 seconds
Cooldown: 0.75 seconds
Target: Enemy
Range: Melee
Prerequisites
Guillotine Cross

Shadow Cross

Eternal Slash is a 4th class offensive skill available as Shadow Cross.

Effect

Inflicts melee physical damage to the target and each time if it's used within 3 seconds again, the number of hits increases up to 5.

  • Can be used while Counter Stance Counter Stance is active
  • Has a chance to trigger critical, critical chance is the half user's Cri. The effectiveness of critical modifier is applied by half.
Level Base Damage (ATK)
Normal Shadow Exceed
1 350% 500%
2 700% 1,000%
3 1,050% 1,500%
4 1,400% 2,000%
5 1,750% 2,500%
 Damage (ATK) = [Base_Damage + (POW x 5)] x Base_Lv ÷ 100]%

External

Enhanced by

Headgear

Weapon

  • 610045.png Shining Light Katar [2]
    • Increases damage by 5%.
    • If refine level is +5 or higher, increases damage by 10%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 5%.
    • When equipped with 400382.png Crown of Good and Evil (Shadow Cross) [1] -
      • For every 3 refine levels of weapon, increases damage by 4%.
      • If weapon is grade B or higher, increases damage by 10%.
      • When headgear is enchanted with 312014.png Good Spell, increases damage by 15%.

Equipment Sets

Changelog

  • November 5th, 2024
    • Cooldown reduced from 1.5 seconds to 0.75 seconds.
    • Global delay reduced from 1 second to 0.5 seconds.