Poisonous Weapon

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Poisonous Weapon
Type: Active Skill
Levels: 5, selectable
SP Cost: 16 + (Skill Level × 4)
Cast Delay: 1 second
Duration: (Skill Level) minutes
Target: Self
Catalyst: New Poisons
Status Icon:
Prerequisites
(Guillotine Cross) Create New Poison Lv. 1

Poisonous Weapon (Alt: Poisoning Weapon) is a 3rd class active skill available as Guillotine Cross.

Effect

Coat the user's equipped weapon with a new poison temporarily, which grants a chance of leaving the target infected with the current poison while physically attacking. This skill boosts melee physical damage and grants additional effect on the user based on the poison used. Allow the use of Poisonous Smoke and Venom Pressure.

Level Melee Damage Bonus Chance of Effect Duration SP Cost
1 2% 4% 1m 20
2 4% 8% 2m 24
3 6% 12% 3m 28
4 8% 16% 4m 32
5 10% 20% 5m 36

Poison Effects on User

This is the additional effect on the user after using this skill. See New Poison Research for effect when applied to enemy.

Poison Effects
12717.png Paralysis
Increases movement speed.
12722.png Pyrexia
Increases critical damage by 15%. Increases flat attack damage by 5%.
12720.png Death Hurt
Recovers 1% Max HP per second.
12718.png Leech End
Grants immunity to blind and stun.
12724.png Venom Bleed
Reduces damage taken from melee reflect damage by 30%.
12723.png Magic Mushroom
Reduces global delay of skill by 10%.
12721.png Toxin
Recovers 1% Max SP per second.
12719.png Oblivion Curse
Grants immunity to silence and curse.

Notes

Changelog

  • October 13th, 2022
    • Skill now have a (Skill Level x 2)% melee physical damage boost to the user.
    • Skill now have additional effect on the user, depending on the poison used.