Poisonous Weapon
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Type: | Active Skill |
Levels: | 5, selectable |
SP Cost: | 16 + (Skill Level × 4) |
Cast Delay: | 1 second |
Duration: | (Skill Level) minutes |
Target: | Self |
Catalyst: | New Poisons |
Status Icon: | ![]() |
Prerequisites | |
(Guillotine Cross) Create New Poison Lv. 1 |
Poisonous Weapon (Alt: Poisoning Weapon) is a 3rd class active skill available as Guillotine Cross.
Effect
Coat the user's equipped weapon with a new poison temporarily, which grants a chance of leaving the target infected with the current poison while physically attacking. This skill boosts melee physical damage by 10% and also grants additional effect on the user, based on the poison used. Allow the use of Poisonous Smoke and Venom Pressure.
Level | Chance of Effect | Duration | SP Cost |
---|---|---|---|
1 | 4% | 1m | 20 |
2 | 8% | 2m | 24 |
3 | 12% | 3m | 28 |
4 | 16% | 4m | 32 |
5 | 20% | 5m | 36 |
Poison Effects on User
This is the additional effect on the user after using this skill. See New Poison Research for effect when applied to enemy.
Poison | Effects | ||
---|---|---|---|
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Increases movement speed. | ||
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Increases critical damage by 15%. Increases flat attack damage by 5%. | ||
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Recovers 1% Max HP per second. | ||
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Grants immunity to blind and stun. | ||
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Reduces damage taken from melee reflect damage by 30%. | ||
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Reduces global delay of skill by 10%. | ||
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Recovers 1% Max SP per second. | ||
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Grants immunity to silence and curse. |
Notes
Changelog
- October 13th, 2022
- Skill now have a 10% melee physical damage boost to the user.
- Skill now have additional effect on the user, depending on the poison used.