Costume Stone Enchants
Overview
You can enchant your costume on a building in Malangdo . There are 3 NPC responsible for enchanting inside: Designer Heidam, Aver De Dosh and Lace La Zard.
Overall Process
The general process has 3 layers of RNG:
- Get an enchantable costume.
- Buy desired costume loot box, open it, and hope to get desired costume.
- Exchange costume and hope to get desired enchant stone.
- Use enchant stone and hope enchant succeeds.
Enchanting a Costume
Talk to Aver De Dosh
to enchant Headgear costume and Lace La Zard for Garment costume.- You must have the costume equipped and the stone in the inventory to perform the enchantment.
- To enchant a Headgear middle costume, take off the Headgear upper costume first.
- To enchant a Headgear lower costume, take off the Headgear upper and middle costumes first.
- Even without a stone, NPC will still tell you if equipped costume is enchantable or not.
- [Named] Costumes are not enchantable
- A single costume can have stats effect enchant and visual effect enchant simultaneously.
- Stats effect enchantment has a 50% success chance.
- If it is failed, only the stone will disappear while the costume remains.
- Failure on enchanting an already enchanted costume won't erase the old enchant, including if it's on a different slot like with Dual stones.
- Dual stones go in garment slot only.
- The enchant on a costume can be changed by re-enchanting the costume with a new stone.
- A costume that takes multiple slot can be enchanted multiple times based on the number of slots the costume takes.
- Upper headgear enchant will take slot 1, middle headgear enchant will take slot 2, lower headgear enchant will take slot 3, and visual effect enchant (any position) will take slot 4.
- Visual effect enchant can be removed at 100% success rate by first choosing Apply effect, then paying 99,800 zeny. No stone given back.
Enchantable Costume
See Enchantable Costume.
Way to get Enchantment Stones
Exchanging from Costumes
Designer Heidam
will trade 1 Costume into 1 Enchant Stone. He will take a costume RANDOMLY FROM YOUR INVENTORY. So, it is a good idea to put some costume you want to keep on cart first.Enchantment Box | Costume | Costume Box |
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Costume Enchant Stone Box 5 |
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Costume Enchant Stone Box 6
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Unknown (please contact editor on discord if have some info) |
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Costume Enchant Stone Box 7 |
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Costume Enchant Stone Box 8 |
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Costume Enchant Box 9
KE/Greed |
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Costume Enchant Stone Box 10
Minor/KE/Greed |
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Costume Enchant Stone Box 11
Casting/Minor |
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Enchant Stone Box 12
Casting/DA/Crit/Minor |
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Costume Enchant Stone Box 13
Sura/RNG/Sorc Casting/DA/Crit/Minor |
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Costume Enchant Stone Box 14
RK/Gen/WL Casting/DA/Crit/Minor |
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Costume Enchant Stone Box 15
SC/Mech/Mae/Wan Casting/DA/Crit/Minor |
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Costume Enchant Stone Box 16
AB/RG/GX Casting/DA/Crit/Minor |
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Costume Enchant Stone Box 17
Sura2/Sorc2/SC2 Casting/DA/Crit/Minor |
Can Exchange | .
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Cannot Exchange | ||
Costume Enchant Stone Box 18
SR/SE/Kag/Obo/Reb/Dor Casting/DA/Crit |
Can Exchange | .
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Cannot Exchange | ||
Costume Enchant Stone Box 19
RNG2/Mech2/AB2 Casting/DA/Crit/Minor |
Can Exchange | .
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Cannot Exchange
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Costume Enchant Stone Box 20
WL2/RG2/GX2 Casting/DA/Crit/Greed |
Can Exchange | .
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Cannot Exchange
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Costume Enchant Stone Box 21
RK2/Gen2/Wan2/Min2 Casting/DA/Crit/Greed |
Can Exchange | .
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Cannot Exchange
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Costume Enchant Stone Box 22
All classes I and II compilation boxes Casting/DA/Crit/Greed Melee/Range |
Can Exchange |
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Cannot Exchange
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Costume Enchant Stone Box 23
All classes I and II compilation boxes Dual Stones (ASPD, VCT, Melee, HP Absorp) Magic Power Stones Garment Stones (GX1&2, WL1&2, Casting, Crit) 2nd Class (AX&AX2, HWiz&HWz2)
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Can Exchange |
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Cannot Exchange
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Costume Enchant Stone Box 24
All classes I and II compilation boxes Dual Stones (ASPD, Minor Casting, Range, SP Absorp, HP Absorp) Garment Stones (RG1&2, RK1&2, WL1&2, Casting, Crit) 3rd Class (RG, RK, WL) 2nd Class (HWiz1&2, Paladin1&2, LK1&2) |
Can Exchange |
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Cannot Exchange
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Costume Enchant Stone Box 25
All classes I and II compilation boxes Dual Stones (ASPD, Creative(crit), Reload, SP Absorp, HP Absorp) Garment Stones (Gen1&2, Sorc1&2, Wander1&2, Casting, Crit) 3rd Class (Gen, Sorc, Wanderer) 2nd Class (Clown1&2, Creator1&2, Scholar1&2) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 26
All classes I and II compilation boxes Dual Stones (ASPD, Critical, Concentration, SP Absorp, HP Absorp) Garment Stones (AB1&2, Ranger1&2, SC1&2, Casting, Crit) 3rd Class (AB, Ranger, SC) 2nd Class (HP1&2, Sniper1&2, Stalker1&2) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 27
All classes I and II compilation boxes Dual Stones (ASPD, Spell MAtk, SP Absorp, HP Absorp) Garment Stones (GX1&2, Mech1&2, Sura1&2, Casting, Crit) 3rd Class (GX, Mech, Sura) 2nd Class (AX1&2, Champ1&2, WS1&2) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 28
Expansion I and II compilation boxes Dual Stones (ASPD, Power, Concentration, SP Absorp, HP Absorp) Garment Stones (Rebel, SoulReap, StarEmp, Melee Atk, Ranged Atk, Crit) Expanded 2nd Class (Rebel, SoulReap, StarEmp) Expanded Class (Linker, Slinger, TKM) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 29
Expansion I and II compilation boxes Dual Stones (ASPD, Spell, Stamina Wisdom, Minor Casting, HP Absorp) Garment Stones (Doram, Kagerou, Oboro, Spell MAtk, Minor Casting) Expanded 2nd Class (Kagerou, Oboro, Summoner) Expanded Class (Doram, Ninja) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 30
Expansion I and II compilation boxes Dual Stones (Range, Millie, Magic Power, Reload, Critical) Garment Stones (Melee Atk, Range Atk, Spell MAtk, Critical) 3rd Class (AB, Gen, GX, Mech, Ranger, RG, RK, SC, Sorc, Sura, Wanderer) Expanded 2nd Class (Kagerou, Oboro, Rebel, SoulReaper, StarEmp, Summoner) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 31
Dual Stones (Range, Millie, Magic Power, Reload, Critical) Garment Stones (Super Novice, Shinkiro, Shiranui, Shadow Cross, Cardinal, Melee Atk, Range Atk, Spell MAtk, Critical) 3rd Class (AB & GX) Expanded 2nd Class (Kagerou, Oboro, SN) |
Can Exchange
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Cannot Exchange
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Costume Enchant Stone Box 32
Dual Stones (ASPD, Concentration, Creative, Critical, HP Absorb, Millie, Magic Power, Minor Casting, Power, Range, Reload, SP Absorb, Spell, Stamina Wisdom) Garment Stones (Elemental Master, Meister, Resist Defense, Heavenly, Melee Atk, Range Atk, Spell MAtk, Critical, Double Attack) 3rd Class (Gen & Sorc) Expanded 2nd Class (StarEmp) |
Can Exchange
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Cannot Exchange
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And More...
??????????????? ????????? |
Can Exchange
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Cannot Exchange
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- *Including the other color of Costume: Cowlick Hairstyle and Costume Hair Buns
- kRO stone list chance original source: link
Trick for Bio5 Hats for Box 6
Two Bio5 costume hats, Costume Camouflage Bunny Hood and
Costume Blazing Soul are in two boxes' list. To get Box 6, do the following:
- Put ONLY those two costumes in your inventory, highly suggested to practice with only 1 costume in bag if new to this.
- When the NPC asks the costume to be exchanged, choose Look for something else.
- Then the same dialogue appears for the 2nd time, this time you choose exchange to get Box 6.
- When having multiple of these costume headgears in the bag, remember which is the 1st and 2nd exchanging dialogue. Always pick the 2nd to get Box 6.
Exchanging from Stones
Katnipped
will accept 3 enchant stone of the same type in exchange for a new random enchant stone.Treasure Box Drop
Treasure boxes in Wave Mode Dungeon Sky Mode have a chance to drop the following stones below. Other stones can only be obtained from exchanging costume method.
- CRI Stone (Slot 1)
- HP+50 Stone (Slot 2)
- Magic Stone (Slot 2)
Enchantment Stones List
Stats Effects
Slot | Enchant Stone | Stats |
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Head (Upper) | ![]() |
STR + 1 |
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AGI + 1 | |
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INT +1 | |
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VIT + 1 | |
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DEX + 1 | |
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LUK + 1 | |
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Crit + 1 | |
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ATK + 1%. Set Bonus with ATK Stone (Middle) and ATK Stone (Lower): ATK + 2%. | |
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MATK + 1%. Set Bonus with MATK Stone (Middle) and MATK Stone (Lower): MATK + 2%. | |
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ASPD + 1 | |
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Increases physical damage on Large size targets by 1%. | |
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Increases physical damage on Medium size targets by 1%. | |
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Increases physical damage on Small size targets by 1%. | |
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Increases the recovery rate of recovery skills and recovery items by 2%. | |
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Increases the recovery rate of recovery skills by 3% (ArchbishopLv1). | |
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Adds a 1% chance of restoring 3% of damage as HP when performing a physical attack. | |
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Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. | |
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Reduces global delay of skills by 1%. Set Bonus with Reload Stone (Middle) and Reload Stone (Lower): Reduces global delay of skills by 2%. | |
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Reduces variable cast time by 3%. Set Bonus with Variable Casting Stone (Middle) and Variable Casting Stone (Lower): Reduces variable cast time by 6%. Set Bonus with Variable Casting Stone (Garment), Variable Casting Stone (Middle), and Variable Casting Stone (Lower): Reduces variable cast time by 5%. | |
Head (Middle) | ||
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STR + 1 | |
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AGI + 1 | |
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VIT + 1 | |
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INT + 1 | |
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DEX + 1 | |
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LUK + 1 | |
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Max HP + 1% | |
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Max HP + 50 | |
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Max SP + 1% | |
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ATK + 1%. Set Bonus with ATK Stone (Upper) and ATK Stone (Lower): ATK + 2%. | |
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MATK + 1%. Set Bonus with MATK Stone (Upper) and MATK Stone (Lower): MATK + 2%. | |
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Restores 10 HP to the user every 10 seconds. | |
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DEF + 20. Set Bonus with Mdef Stone (Lower): HIT + 5, FLEE + 5. | |
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Reduces global delay of skills by 1%. Set Bonus with Reload Stone (Upper) and Reload Stone (Lower): Reduces global delay of skills by 2%. | |
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Reduces variable cast time by 3%. Set Bonus with Variable Casting Stone (Upper) and Variable Casting Stone (Lower): Reduces variable cast time by 6%. Set Bonus with Variable Casting Stone (Upper), Variable Casting Stone (Garment), and Variable Casting Stone (Lower): Reduces variable cast time by 5%. | |
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Increases long-ranged damage on targets by 3%. | |
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Increases critical damage on targets by 3%. | |
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Increases the experience given from monsters by 2%. | |
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STR + 3 INT - 3 Set Bonus with STR Exchange Stone (Lower): INT + 3, DEX + 3 | |
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AGI + 3 LUK - 3 Set Bonus with AGI Exchange Stone (Lower): LUK + 3, STR + 3 | |
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VIT + 3 AGI - 3 Set Bonus with VIT Exchange Stone (Lower): AGI + 3, LUK + 3 | |
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INT + 3 DEX - 3 Set Bonus with INT Exchange Stone (Lower): DEX + 3, VIT + 3 | |
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DEX + 3 VIT - 3 Set Bonus with DEX Exchange Stone (Lower): VIT + 3, AGI + 3 | |
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LUK + 3 STR - 3 Set Bonus with LUK Exchange Stone (Lower): STR + 3, INT + 3 | |
Head (Lower) | ![]() |
ATK + 1%. Set Bonus with ATK Stone (Upper) and ATK Stone (Middle): ATK + 2%. |
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MATK + 1%. Set Bonus with MATK Stone (Upper) and MATK Stone (Middle): MATK + 2%. | |
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HIT + 1 | |
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FLEE + 1 | |
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SP + 10 | |
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Restores 1 SP to the user when a monster is killed by a physical or a magical attack. | |
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Max HP + 1% | |
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MDEF + 4. Set Bonus with Def Stone (Middle): HIT + 5, FLEE + 5. | |
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Increases the experience given from monsters by 2%. | |
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Reduces global delay of skills by 1%. Set Bonus with Reload Stone (Upper) and Reload Stone (Middle): Reduces global delay of skills by 2%. | |
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Reduces variable cast time by 3%. Set Bonus with Variable Casting Stone (Upper) and Variable Casting Stone (Middle): Reduces variable cast time by 6%. Set Bonus with Variable Casting Stone (Upper), Variable Casting Stone (Middle), and Variable Casting Stone (Garment): Reduces variable cast time by 5%. | |
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Max HP + 100. If the user's base level is 120 or higher, Max HP + 2%. | |
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Max SP + 50. If the user's base level is 120 or higher, Max SP + 2%. | |
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Enables use of Level 1 Greed. | |
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Enables use of Level 1 Kyrie Eleison. | |
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Enables use of Level 1 Detoxify. | |
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Enables use of Level 1 Status Recovery. | |
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Enables use of Level 1 Item Appraisal. | |
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Enables use of Level 1 Heal. | |
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Enables use of Level 1 Teleport. | |
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Enables use of Level 1 Steal. | |
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STR + 3 DEX - 3 Set Bonus with STR Exchange Stone (Middle): INT + 3, DEX + 3 | |
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AGI + 3 STR - 3 Set Bonus with AGI Exchange Stone (Middle): LUK + 3, STR + 3 | |
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VIT + 3 LUK - 3 Set Bonus with VIT Exchange Stone (Middle): AGI + 3, LUK + 3 | |
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INT + 3 VIT - 3 Set Bonus with INT Exchange Stone (Middle): DEX + 3, VIT + 3 | |
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DEX + 3 AGI - 3 Set Bonus with DEX Exchange Stone (Middle): VIT + 3, AGI + 3 | |
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LUK + 3 INT - 3 Set Bonus with LUK Exchange Stone (Middle): STR + 3, INT + 3 | |
Garment | ![]() |
ASPD + 1 |
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Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack. | |
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Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. | |
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Increases critical damage on targets by 20%. | |
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Reduces fixed cast time by 0.5 seconds. | |
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Reduces fixed cast time by 0.3 seconds. | |
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Reduces variable cast time by 10%. Set Bonus with Variable Casting Stone (Upper), Variable Casting Stone (Middle), and Variable Casting Stone (Lower): Reduces variable cast time by 5%. | |
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Enables Level 3 Double Attack. If user has higher skill level, that level will be triggered instead. |
Visual Effects
Slot | Enchant Stone | Visual |
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Head (Upper) | ![]() |
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Head (Middle) | ![]() |
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Head (Lower) | ![]() |
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