Slug Shot

From iRO Wiki
Slug Shot.png Slug Shot
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Type: Offensive Skill
Levels: 5
SP Cost: 76 + (Skill Level × 4)
Fixed Cast Time: 1 second
Variable Cast Time: (Skill Level + 4) seconds
Cooldown: 5 seconds
Target: Enemy
Range: 9 cells
Property: Neutral
Status: Stun
Ammunition: 1 Slug Bullet
Weapon: Shotgun
Prerequisites
(Rebel) Vanishing Buster Lv. 3

Slug Shot (Alt: Fundamental Destruction) is an Expanded 2nd class offensive skill available as Rebel.

Effect

Shoots a heavy projectile at a single target to inflict devastating ranged physical damage. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be stunned.

Level Acc. Penalty/cell Cast Time (Fix + Var) Base Damage (Player) Base Damage (Monster) SP Cost
1 10 (1 + 5)s 2,000% 1,200% 80
2 9 (1 + 6)s 4,000% 2,400% 84
3 8 (1 + 7)s 6,000% 3,600% 88
4 7 (1 + 8)s 8,000% 4,800% 92
5 6 (1 + 9)s 10,000% 6,000% 96

Damage(Small) = [Base Damage x 2]%

Damage(Medium) = [Base Damage x 3]%

Damage(Large) = [Base Damage x 4]%

Notes

  • Slug Bullet required to use this skill.
  • Total damage modifier when hitting Large type Monster is 24,000%.