Round Trip

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Round Trip
Type: Offensive Skill
Levels: 5
SP Cost: 35 + (Skill Level × 5)
Cast Delay: 1 second
Cooldown: [3.5 − (Skill Level × 0.5)] seconds
Target: Self
Area of Effect: 7x7 ~ 13x13
Ammunition: 5 Bullets
Weapon: Gatling Gun
Prerequisites
Rebel

Round Trip (Alt: Round Trip) is an Expanded 2nd class offensive skill available as Rebel.

Effect

Unleash a barrage of gunfire at all targets in range, dealing damage and knocking the affected targets back.

If the targets are knocked back into the wall, they will take additional damage.

Level Damage (ATK) Knockback Damage (ATK) Area of Effect Cooldown SP Cost
1 1,300% 600% 7x7 3.0s 40
2 1,600% 700% 2.5s 45
3 1,900% 800% 9x9 2.0s 50
4 2,200% 900% 11x11 1.5s 55
5 2,500% 1,000% 13x13 1.0s 60

External

Enhanced by

Headgear

Armor

  • 450361.png Great Gunner Armor [1]
    • If refine level is +10 or higher, increases damage by 40%.
    • If refine level is +12 or higher, reduces cooldown by 0.5 seconds.

Weapon

  • 28258.png Avengers Gattling Gun [2]
    • If refine level is +7 or higher -
      • Increases damage by 15%.
      • Increases SP consumption by 10%.
    • If refine level is +11 or higher, increases damage by 15%.
  • 830001.png Lust Crusher [2]
    • If refine level is +7 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 15% for 10 seconds upon casting Fire Rain.
  • 830002.png Awakened The Black [2]
    • If refine level is +7 or higher -
      • Increases damage by 20%.
      • Reduces SP consumption by 10%.
    • If refine level is +9 or higher, increases damage by 15%.
  • 830003.png Adulter Fides Gatling Gun [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
  • 830012.png The Black-LT [2]
    • If refine level is +7 or higher, increases damage by 25%.
    • If refine level is +9 or higher, increases damage by 25%.
  • 830011.png Vivatus Fides Gatling Gun [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +11 or higher, increases damage by 25%.
    • If grade C or higher, increases damage by 15%.
  • 830010.png Poenitentia Veloci [2]
    • For every 2 refine levels, increases damage by 3%.
    • If refine level is +9 or higher, increases damage by 25%.

Card

Shadow Equipment

Equipment Enchants

  • 310171.png Automatic Orb (Storm Buster Trip)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310560.png Wolf Orb (Storm Buster Trip)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, increases damage by 15%.
    • If refine level is +11 or higher, increases damage by 15%.

Costume Enchants

Equipment Sets

History

This page has the previous version of this skill before the 2017 Rebel Awakening updates.

Changelog

  • November 30th, 2017
    • Damage formula changed.
      • Old:
        • Damage = [(DEX ÷ 2) × (10 + (Skill_Lv × 3)]%
        • Knockback Damage = [((DEX ÷ 2) × (10 + (Skill_Lv × 3))) ÷ 2]%
      • New:
        • Damage = [1,000 + (Skill Level x 300)]%
        • Knockback Damage = [500 + (Skill Level x 100)]%
    • SP cost increased.
      • Old: 15 + (Skill Level × 5)
      • New: 35 + (Skill Level × 5)
    • 1 coin catalyst removed.