Hasty Fire in the Hole
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Type: | Active Skill |
Levels: | 5 |
SP Cost: | 47 + (3 × Skill Level) |
Fixed Cast Time: | 1 seconds |
Cast Delay: | 1.5 seconds |
Cooldown: | 1 seconds |
Target: | Ground |
Area of Effect: | 5x5~9x9 |
Ammunition: | 3 ![]() |
AP Generated: | 1 |
Prerequisites | |
Night Watch
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Hasty Fire in the Hole (Alt: Hasty Fire in the Hole) is a 3rd Expanded class active skill available as Night Watch.
Effect
Throws 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range.
- The thrown grenade explodes 3 times with an interval of 0.3 seconds.
- Element of the Grenade changes based on
Grenade Fragment.
Area of Effect
Grenade Order | Area of Effect |
---|---|
1 | 5x5 |
2 | 7x7 |
3 | 9x9 |
Damage
Level | Base Damage (ATK) | Grenade Mastery Multiplier | Hits |
---|---|---|---|
1 | 2,400% | 20 | 3 |
2 | 3,300% | ||
3 | 4,200% | ||
4 | 5,100% | ||
5 | 6,000% |
Damage (ATK) = [(Base_Damage + (Grenade Mastery x Multiplier) + 5 × CON) × Base_Lv ÷ 100]%
External
Enhanced By
Note: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.
Weapon
Screaming Rifle [2]
- Increases damage by 5%.
- If refine level is +5 or higher, increases damage by 10%.
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 5%.
- When equipped with
Crown of Good and Evil (Night Watch - Rifle) [1] -
- For every 3 refine levels of weapon, increases damage by 4%.
- If weapon is grade B or higher, increases damage by 10%.
- When enchanted with
Evil Spell, increases damage by 15%.
Equipment Sets
Master Soul Rifle-LT [2] +
Heroic Token (Night Watch) [1]
- If refine level of weapon is +10 or higher, increases damage by 10%.
- If weapon is grade C or higher, increases damage by 10%.
Changelog
- TBA