Fire Rain
Jump to navigation
Jump to search
Fire Rain | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 70 |
Cast Delay: | 1 second |
Cooldown: | 5 seconds |
Target: | Ground |
Range: | 3 cells |
Area of Effect: | 3x10 cone |
Weapon: | Gatling Gun |
Prerequisites | |
(Gunslinger) Gatling Fever Lv. 1 |
Fire Rain (Alt: Fire Rain) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Spreads gunfire forward to inflict ranged physical damage to all enemies in a 3x10 area in front of the user. It has a chance of sweeping ongoing ground skills.
Level | Damage (ATK) | Removal Rate |
---|---|---|
1 | 3,800% | 20% |
2 | 4,100% | 25% |
3 | 4,400% | 30% |
4 | 4,700% | 35% |
5 | 5,000% | 40% |
List of purgeable ground skills
- Bomb Cluster
- Chaos Panic
- Feint Bomb
- Bloody Lust
- Safety Wall
- Fire Pillar
- Pneuma
- Demonic Fire
- Volcanic Ash
- Lava Slide
- Poison Mist
- Makibishi
- Gunslinger Mine
- Binding Trap
- Fire Trap
- Ice Trap
External
Enhanced by
Weapon
- Burning Rose [2]:
- If upgrade level is +7 or higher, increases damage by 30%.
- If upgrade level is +9 or higher, reduces cooldown by 1 second.
- Probation Gatling Gun [1] - Increases damage by 20%.
Shoes
- Juggernaut - Increases damage by 50% per level of Fire Rain known.
Accessory
- Rebellion's Scarf [1]:
- Increases damage by 5% per level of Fire Rain known.
- Reduces SP cost by 4 per level of Fire Rain known.
History
This page has the previous version of this skill before the 2017 Rebel Awakening updates.
Changelog
- November 30th, 2017
- Damage formula changed.
- Old: [{2,000 + (Skill_Lv x DEX)} × (Base_Level ÷ 100)]%
- New: [3,500 + (Skill Level x 300)]%
- Ground skills removal rate changed.
- Old: ?
- New: [15 + (Skill Level x 5)]%
- Removable ground skill changed.
- Variable casting time removed.
- Old: [2 − (Skill Level x 0.2)] seconds
- New: 0 seconds at all skill levels.
- 1 coin catalyst removed.
- Damage formula changed.