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Spiral Shooting

From iRO Wiki
Spiral Shooting
Type: Active Skill
Levels: 5
SP Cost: 43 + (5 × Skill Level)
Fixed Cast Time: 1.5 seconds
Cast Delay: 1 seconds
Cooldown: 0.5 seconds
Target: Enemy
Area of Effect: Rifle: 5x5~7x7

Grenade Launcher: 9x9~11x11

Ammunition: 6 Bullets
Weapon: Grenade Launcher or Rifle
AP Generated: 1
Prerequisites
Night Watch

Spiral Shooting (Alt: Spiral Shooting) is a 4th Expanded class active skill available as Night Watch.

Effect

Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range.

Grenade Launcher

Level Base Damage (ATK) Per Hit Aiming Count Multiplier Area of Effect Hits
1 2,000% 150 9x9 2
2 3,000% 300
3 4,000% 450
4 5,000% 600 11x11
5 6,000% 750

Rifle

Level Base Damage (ATK) Aiming Count Multiplier Area of Effect
1 1300% 150 5x5
2 2200% 300
3 3100% 450
4 4000% 600 7x7
5 4900% 750
Damage (ATK) = [(Base_Damage + (Aiming Count x Multiplier) + 5 x CON) x Base_Lv ÷ 100]%

External

Enhanced By

Note: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.

Headgear

Armor

  • 450386.png Bacchus Armor-LT [1]
    • If grade C or higher, increases damage by 5% for every 3 refine levels.
    • If grade A or higher, increases damage by 5% for every 3 refine levels.

Weapon

  • 810042.png Furious Rifle [2]
    • Increases damage by 5%.
    • If user's base level is 220 or higher, increases damage by 5%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 10%.
    • If grade C or higher, increases damage by 5%.
    • If grade B or higher, increases damage by 10%.
  • 810027.png Last Dawn [2]
    • Increases damage by 5%.
    • If refine level is +5 or higher, increases damage by 10%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 5%.
    • When equipped with 400395.png Crown of Good and Evil (Night Watch - Rifle) [1] -
      • For every 3 refine levels of weapon, increases damage by 4%.
      • When headgear is enchanted with 312014.png Good Spell, increases damage by 15%.
  • 840020.png Devil Lord Launcher [2]
    • Increases damage by 5%.
    • If refine level is +5 or higher, increases damage by 10%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 5%.
    • When equipped with 400391.png Crown of Good and Evil (Night Watch - Grenade Launcher) [1] -
      • For every 3 refine levels of weapon, increases damage by 4%.
      • If weapon is grade B or higher, increases damage by 10%.
      • When headgear is enchanted with 312021.png Evil Spell, increases damage by 15%.
  • 810005.png Precision Piercer [2]
    • For every 2 refine levels, increases damage by 7%.
    • If grade C or higher, increases damage by 10%.
    • When enchanted with 311056.png Spiral Shooting Tuning Device -
      • Increases damage by 5%.
      • If Grade D or higher, increases damage by 3%.
      • If Grade B or higher, increases damage by 4%.
      • If Grade A or higher, increases damage by 6%.
  • 840006.png Poenitentia Ruina [2]
    • Increases damage by 10%.
    • If grade D or higher, increases damage by 5%.
    • If grade C or higher, increases damage by 3%.
    • If grade B or higher, increases damage by 5%.
    • When equipped with 400625.png Poenetentia Willful Crown [1]
    • For every 2 refine levels, increases damage by 8%.
  • 810007.png Poenitentia Penet [2]
    • Increases damage by 10%.
    • If grade D or higher, increases damage by 5%.
    • If grade C or higher, increases damage by 3%.
    • If grade B or higher, increases damage by 5%.
    • When equipped with 400625.png Poenetentia Willful Crown [1], increases damage by 7% for every 2 refine levels of weapon.

Shadows

Costume

Equipment Sets

Changelog

  • TBA