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Anti-Material Blast

From iRO Wiki
Anti-Material Blast
Type: Offensive Skill
Levels: 5
SP Cost: 76 + (Skill Level × 4)
Fixed Cast Time: 1 second
Variable Cast Time: 2 seconds
Cast Delay: 1 second
Cooldown: 5 seconds
Duration: [10 + (Skill Level × 2)] seconds
Target: Enemy
Range: 9 cells
Ammunition: 1 Bullets
Weapon: Rifle
Status Icon:
Prerequisites
(Rebel) Mass Spiral Lv.1

Anti-Material Blast (Alt: Anti Material Blast) is an Expanded 2nd class offensive skill available as Rebel.

Effect

Fires an immaterial projectile at a single target to inflict massive ranged physical damage. It has a chance of decreasing the target's Demi Human property resistance.

Level Damage (ATK) Trigger Rate Duration SP Cost
1 3,800% 30% 12s 80
2 4,100% 40% 14s 84
3 4,400% 50% 16s 88
4 4,700% 60% 18s 92
5 5,000% 70% 20s 96

External

Enhanced by

  • Finisher [2]:
    • If upgrade level is +7 or higher, increases damage by 30%.
    • If upgrade level is +9 or higher, reduces cooldown by 1 second.
  • 410185.png Rebel Pocket Watch
    • If Lv1 Fallen Angel is learned: Reduces cooldown of Anti-Material Blast by 5 seconds.