Only One Bullet

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Only One Bullet
Type: Active Skill
Levels: 5
SP Cost: 30 + (2 × Skill Level)
Fixed Cast Time: 1 seconds
Cast Delay: 0.5 seconds
Cooldown: 0.35 seconds
Target: Enemy
Ammunition: 1 Bullets
Weapon: Pistol or Rifle
AP Generated: 1
Prerequisites
Night Watch

Only One Bullet (Alt: Only One Bullet) is a 4th Expanded class active skill available as Night Watch.

Effect

Fires a single shot to the target, inflicting ranged physical damage.

  • If a Pistol is equipped, ignores physical defense of targets.
  • If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.
  • If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed.
Level Base Damage (ATK) - Pistol Base Damage (ATK) - Rifle Aiming Count Multiplier
1 2,500% 1,350% 250
2 3,500% 2,200% 500
3 4,500% 3,050% 750
4 5,500% 3,900% 1000
5 6,500% 4,750% 1250
Damage (ATK) = [(Base_Damage + (Aiming Count x Multiplier) + 5 × CON) × Base_Lv ÷ 100]%

External

Enhanced By

  • TBA

Changelog

  • TBA