Only One Bullet
Jump to navigation
Jump to search
Only One Bullet | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 30 + (2 × Skill Level) |
Fixed Cast Time: | 1 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 0.35 seconds |
Target: | Enemy |
Ammunition: | 1 Bullets |
Weapon: | Pistol or Rifle |
AP Generated: | 1 |
Prerequisites | |
Night Watch
|
Only One Bullet (Alt: Only One Bullet) is a 4th Expanded class active skill available as Night Watch.
Effect
Fires a single shot to the target, inflicting ranged physical damage.
- If a Pistol is equipped, ignores physical defense of targets.
- If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.
- If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed.
Level | Base Damage (ATK) - Pistol | Base Damage (ATK) - Rifle | Aiming Count Multiplier |
---|---|---|---|
1 | 2,500% | 1,350% | 250 |
2 | 3,500% | 2,200% | 500 |
3 | 4,500% | 3,050% | 750 |
4 | 5,500% | 3,900% | 1000 |
5 | 6,500% | 4,750% | 1250 |
Damage (ATK) = [(Base_Damage + (Aiming Count x Multiplier) + 5 x CON) x Base_Lv ÷ 100]%
External
Enhanced By
Headgear
- Steamroller [1]
- For every 10 base levels, increases damage by 1%.
Weapon
- Scrap Pistol [2]
- For every 2 refine levels, increases damage by 6%.
- Devil's Bullet [2]
- Increases damage by 5%.
- If refine level is +5 or higher, increases damage by 5%.
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 5%.
- When equipped with Crown of Good and Evil (Night Watch - Revolver) [1] -
- For every 3 refine levels of weapon, increases damage by 4%.
- If weapon is grade B or higher, increases damage by 10%.
- When headgear is enchanted with Evil Spell, increases damage by 15%.
- Last Dawn [2]
- If refine level is +11 or higher, increases damage by 15%.
- When equipped with Crown of Good and Evil (Night Watch - Rifle) [1] -
- For every 3 refine levels of weapon, increases damage by 5%.
- When headgear is enchanted with Good Spell, increases damage by 20%.
- Precision Pistol [2]
- For every 2 refine levels, increases damage by 7%.
- If grade C or higher, increases damage by 10%.
- When enchanted with Only One Bullet Tuning Device -
- Increases damage by 5%.
- If grade D or higher, increases damage by 3%.
- If grade B or higher, increases damage by 4%.
- If grade A or higher, increases damage by 6%.
- Poenitentia Flamen [2]
- Increases damage by 10%.
- If grade D or higher, increases damage by 5%.
- If grade C or higher, increases damage by 3%.
- If grade B or higher, increases damage by 5%.
- Poenitentia Penet [2]
- Increases damage by 10%.
- If grade D or higher, increases damage by 5%.
- If grade C or higher, increases damage by 3%.
- If grade B or higher, increases damage by 5%.
Shadows
- Wild Bullet Shadow Armor
- Increases damage by 8%.
- For every 3 refine levels, increases damage by 1%.
Equipment Sets
- Vivatus Fides Rifle [2] + Helm of Faith (Rebellion) [1]
- For every 3 refine levels of weapon, increases damage by 7%.
- If grade C or higher, increases damage by 15%.
- Furious Rifle [2] + Furious Crown (Night Watch) [1]
- Increases damage by 25%.
- Furious Rifle [2] + Furious Boots [1]
- Increases damage by 25%.
- Furious Night Gatling Gun [2] + Furious Boots [1]
- Increases damage by 25%.
- Bacchus Armor-LT [1] + Dictator Bracelet [1]
- Increases damage by 10%.
- If armor is grade A, increases damage by 10%.
- Circlet of Time(Rebellion) [1] + Brave Heart (Night Watch) [1]
- If refine level is +12 or higher, increases damage by 50%.
Changelog
- TBA