Binding Trap
Jump to navigation
Jump to search
Binding Trap | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 28 + (Skill Level × 2) |
Variable Cast Time: | [2.4 − (Skill Level × 0.4)] seconds |
Cooldown: | 10 seconds |
Duration: | 10 seconds |
Target: | Self |
Area of Effect: | 3x3 ~ 7x7 |
Catalyst: | 1 Special Alloy Trap |
Prerequisites | |
(Rebel) Flicker Lv. 1 |
Binding Trap (Alt: Bind Trap) is an Expanded 2nd class active skill available as Rebel.
Effect
Lay down a powerful movement impairing trap on the ground. All targets that enter the trap's area of effect will have their movement speed slowed significantly. Movement debuff duration is affected by the target's STR.
Level | Flicker Damage | Area of Effect | Cast Time (Var) | Cast Delay | Base Duration | SP Cost |
---|---|---|---|---|---|---|
1 | 3% of current HP + DEX*10 | 3x3 | 2.0s | 2.5s | 10s | 30 |
2 | 6% of current HP + DEX*10 | 5x5 | 1.6s | 2.0s | 11s | 32 |
3 | 9% of current HP + DEX*10 | 1.2s | 1.5s | 12s | 34 | |
4 | 12% of current HP + DEX*10 | 7x7 | 0.8s | 1.0s | 13s | 36 |
5 | 15% of current HP + DEX*10 | 0.4s | 0.5s | 14s | 38 |
Effect Duration = [Base_Duration − (Target_STR ÷ 10 × 0.5)] seconds
Notes
- Using Flicker on targets affected by Bind Trap will remove the trap and deal additional damage to the targets.
- The damage can be doubled by Priest's Lex Aeterna skill.
- A maximum of 1 trap can be active at a time.
History
This page has the previous version of this skill before the 2017 Rebel Awakening updates.
Changelog
- November 30th, 2017
- 10 seconds cooldown added.
- 1 coin catalyst removed.