Flame Trap
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Flame Trap | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 36 + (Skill Level × 4) |
Fixed Cast Time: | ??? seconds |
Variable Cast Time: | ??? seconds |
Cast Delay: | 1 second |
Cooldown: | 30 seconds |
Target: | Ground |
Range: | 5 cells |
Catalyst: | 2 Special Alloy Traps |
AP Generated: | 3 |
Prerequisites | |
(Windhawk) Solid Trap Lv. 1 |
Flame Trap is a 4th class offensive skill available to Windhawks.
Effect
Set-up a trap on a ground cell that shall periodically inflict Fire Melee physical damage for its duration. This trap also has a chance to inflict Arson to the target.
This skill's damage scales with the user's base level and CON.
Level | Base Damage (ATK) | Duration (s) | SP Cost |
---|---|---|---|
1 | 250% | 12 | 40 |
2 | 500% | 24 | 44 |
3 | 750% | 36 | 48 |
4 | 1,000% | 48 | 52 |
5 | 1,250% | 60 | 56 |
Notes
- Damage interval varies by skill level: 9 sec. at Level 1-2, 6 sec. at Level 3-4, 3 sec. at Level 5.
- Damage, duration, and AP regen is further improved with Advanced Trap.
- Windhawk traps can be cast on top of the enemy but different traps will not stack on top of each other.
External
Enhanced by
Weapon
- Moonflower Bow [1]
- If weapon is refined to +7, increase damage by 10%.
- If weapon is refined to +9, increase damage by an additional 15%.
Equipment Sets
- Moon God Lapel and Moonflower Bow [1]
- Increases damage by 30%.