Gale Storm

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Gale Storm
Type: Offensive Skill
Levels: 10
SP Cost: 69 + (Skill Level x 11)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 1 seconds
Cast Delay: 0.15 seconds
Cooldown: 2 seconds
Target: Enemy
Range: 15 cells
Area of Effect: 5x5 ~ 11x11
Catalyst: 1 Arrow
AP Generated: 10 (when attacking 3 or more enemies)
Prerequisites
(Windhawk)

Gale Storm (Alt: Gale Storm) is a 4th class offensive skill available to Windhawk.

Effect

Inflicts long-ranged property physical damage to the enemies on and around the target 5 times. This skill will regenerate 10 AP when it hits 3 or more enemies. It additionally increases in damage depending on the player's CON.

If Calamity Gale is active, this skill has a chance to deal critical damage.

Level Base Damage (ATK) Area of Effect SP Cost
1 250% 5x5 80
2 500% 91
3 750% 102
4 1,000% 113
5 1,250% 7x7 124
6 1,500% 135
7 1,750% 146
8 2,000% 9x9 157
9 2,250% 168
10 2,500% 11x11 179
Damage (ATK) = [(Base_Damage + (CON x 5)) x (BaseLv ÷ 100)]%

External

Enhanced by

Headgear

Weapon

  • 700021.png Scrap Bow [2]
    • For every 2 refine levels, increases damage by 5%.
  • 700100.png Furious Storm Bow [2]
    • Increases damage by 5%.
    • If user's base level is 220 or higher, increases damage by 5%.
    • If refine level is +9 or higher, increases damage by 10%.
    • If refine level is +11 or higher, increases damage by 10%.
    • If grade C or higher, increases damage by 5%.
    • If grade B or higher, increases damage by 10%.
    • When equipped with 470265.png Furious Boots [1], reduces SP consumption by 20.
  • 700050.png Precision Bow [2]
    • For every 2 refine levels, increases damage by 7%.
    • If grade C or higher, increases damage by 10%.
    • When enchanted with 311043.png Gale Storm Tuning Device -
      • Increases damage by 5%.
      • If grade D or higher, increases damage by 3%.
      • If grade B or higher, increases damage by 4%.
      • If grade A or higher, increases damage by 6%.
  • 700024.png Poenitentia Attendo [2]:
    • Increases damage by 10%.
    • If grade D or higher, increases damage by 5%.
    • If grade C or higher, increases damage by 8%.
    • If grade B or higher, increases damage by 12%.

Accessory

Costume Enchants

Equipment Sets

  • 420245.png Moon God Lapel + 700078.png Moonflower Bow [2]
    • If refine level of weapon is +12 or higher -
      • Reduce cooldown by 1.5 seconds.
      • Increases damage by 30%.
    • If refine level of weapon is +13 or higher, for every 3 base levels, increase damage by 1%, up to level 240.

Future Changelog

  • ???
    • SP cost reduced.
      • Old: 69 + (Skill Level × 11)
      • New: ?
    • Cooldown reduced from 2 seconds to 1.5 seconds.
  • ???
    • SP cost increased.
      • Old: ?
      • New: ?
    • Cooldown reduced from 1.5 seconds to 1.2 seconds.
  • ???
    • Cooldown reduced from 1.2 seconds to 0.7 seconds.
    • Area of Effect reduced.
      • Old: 5x5 ~ 11x11
      • New: 5x5 ~ 9x9