Fear Breeze

From iRO Wiki
Jump to: navigation, search
Fear Breeze.png Fear Breeze
No Image Info.gif
Type: Active Skill
Levels: 5, selectable
SP Cost: 32 + (Skill Level × 4)
Fixed Cast Time: 2 seconds
Duration: 30 + (Skill Level × 30) seconds
Ammunition: (1 + Extra Hit) Arrow
Weapon: Bow
Status Icon: I FearBreeze.png
Prerequisites
(Ranger) Camouflage Lv. 1, Arrow Storm Lv. 5

Fear Breeze (Alt: Fear Breeze) is a 3rd class active skill available as Ranger.

Effect

Allows the user to shoot additional hits during a regular ranged attack, each consuming more arrows for that attack.

Level Activation Chance Max Hits Inflicted Duration SP Cost
Total Overall Individual
1 12%
  • 12% for 2 hits
2 60s 36
2 90s 40
3 21%
  • 12% for 2 hits
  • 9% for 3 hits
3 120s 44
4 27%
  • 12% for 2 hits
  • 9% for 3 hits
  • 6% for 4 hits
4 150s 48
5 30%
  • 12% for 2 hits
  • 9% for 3 hits
  • 6% for 4 hits
  • 3% for 5 hits
5 180s 52

Notes

  • The maximum number of hits depend on the remaining arrows of the user, arrows remaining -1. As long as there are 6 remaining arrows after the attack, the maximum of 5 hits can be inflicted. Requires 7 arrows before attacking since each attack uses an arrow.
  • Being a Multi-hit skill means it will affect the Emperium and no extra chance of Autocast or Status Effects.
  • While it can activate off critical hits, it does not apply any critical hit damage bonuses.
  • Regular melee attacks will not activate this skill.
  • Unequipping or changing weapon will cause this skill to wear off.