Hawk Rush

From iRO Wiki
Jump to navigation Jump to search
Hawk Rush.png Hawk Rush
Hawk Rush Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 36 + (Skill Level × 4)
Fixed Cast Time: 0 seconds
Variable Cast Time: 0 seconds
Cast Delay: 0 seconds
Cooldown: 0.25 seconds
Target: Enemy
Range: 15 cells
(Windhawk) Hawk Mastery Lv. 1

Hawk Rush is a 4th class offensive skill available to Windhawks.


Inflicts long-ranged property physical damage on a target enemy that inflicts damage twice. This skill will inflict critical damage at the same rate as your CRIT and will apply half of your critical damage bonuses. Damage is further improved depending on the player's base level and CON.

Level Base Damage (ATK) SP Cost
1 100% 40
2 200% 44
3 300% 48
4 400% 52
5 500% 56
Damage (ATK) = [(Base_Damage + (CON × 5)) × (1 + Nature's Blessing Level × 0.1) × (BaseLv ÷ 100)]%


  • This skill is calculated once but is visually shown as two hits.
  • This skill is forced neutral.
  • Even though not stated in the skill description, this skill can be improved further by leveling up Nature's Friend. Each level of this passive skill increases the overall damage of Hawk Rush by 10%.
  • This skill is affected by ATK multipliers such as size, race, long-range, etc.


Enhanced by