Swift Trap

From iRO Wiki
Jump to navigation Jump to search
Swift Trap
Type: Active Skill
Levels: 5
SP Cost: 58 + (Skill Level × 2)
Fixed Cast Time: ??? seconds
Variable Cast Time: ??? seconds
Cast Delay: 1 second
Cooldown: 30 seconds
Target: Ground
Range: 5 cells
Catalyst: 2 Special Alloy Traps
AP Generated: 3
Prerequisites
(Windhawk) Deep Blind Trap Lv. 3

Swift Trap is a 4th class offensive skill available to Windhawks.

Effect

Set-up a trap on a ground cell that shall periodically inflict Wind Melee physical damage for its duration. This trap also has a chance to inflict Torrent to the target.

This skill's damage scales with the user's base level and CON.

Level Base Damage (ATK) Duration (s) SP Cost
1 250% 12 60
2 500% 24 62
3 750% 36 64
4 1,000% 48 66
5 1,250% 60 68

Notes

  • Damage interval varies by skill level: 9 sec. at Level 1-2, 6 sec. at Level 3-4, 3 sec. at Level 5.
  • Damage, duration, and AP regen is further improved with Advanced Trap.
  • Windhawk traps can be cast on top of the enemy but different traps will not stack on top of each other.

External

Enhanced by

Weapon

  • Moonflower Bow [1]
    • If weapon is refined to +7, increase damage by 10%.
    • If weapon is refined to +9, increase damage by an additional 15%.

Equipment Sets