Charge Attack

From iRO Wiki
Charge Attack.png Charge Attack
Charge Attack Info.gif
Type: Offensive Skill
Levels: 1
SP Cost: 40
Cast Time: 0.5~1.5 seconds
Cast Delay: ASPD
Target: Enemy
Range: 14 cells
Knock Back: 1 cells
In order to gain this skill, the player has to complete a quest.

Charge Attack (Alt: Charge Attack) is a 2nd class offensive skill available as Knight and Lord Knight. This skill can only be learned through a certain quest.


Rushes at a single target and strikes to inflict ranged physical damage and pushing it in a random direction. The farther the target is, the higher the damage and the longer Cast Time will be.

Distance Damage (ATK) Cast Time
< 3c 100% 0.5s
< 6c 200% 1.0s
< 9c 300% 1.5s
< 12c 400%
< 14c 500%


  • The Cast Time cannot be interrupted.
  • As a ranged skill, it is not blocked by Safety Wall.
  • Damage can be reduced by simply moving closer to the user.
  • During the War of Emperium, the user will not "charge" or move when using this skill. It becomes another ranged physical attack.
  • The user will still relocate even if this skill misses, including by Pneuma.


  • This skill can get the user "out" of any trap, Fiber Lock, or Close Confine (provided another enemy is nearby to charge).