Charge Attack

From iRO Wiki
Charge Attack.png Charge Attack
Charge Attack Info.gif
Type: Offensive Skill
Levels: 1
SP Cost: 40
Cooldown: 0.5 seconds
Target: Enemy
Range: 14 cells
Knock Back: 1 cells
Prerequisites
In order to gain this skill, the player has to complete a quest.

Charge Attack (Alt: Charge Attack) is a 2nd class offensive skill available as Knight and Lord Knight. This skill can only be learned through a certain quest.

Effect

Rushes at a single target and strikes to inflict ranged physical damage and pushing it in a random direction. The farther the target is, the higher the damage and the longer Cast Time will be.

Distance Damage (ATK)
< 3c 100%
< 6c 200%
< 9c 300%
< 12c 400%
< 14c 500%

Notes

  • As a ranged skill, it is not blocked by Safety Wall.
  • Damage can be reduced by simply moving closer to the user.
  • During the War of Emperium, the user will not "charge" or move when using this skill. It becomes another ranged physical attack.
  • The user will still relocate even if this skill misses, including by Pneuma.

Applications

  • This skill can get the user "out" of any trap, Fiber Lock, or Close Confine (provided another enemy is nearby to charge).

History

This page has the previous version of this skill before the 2020 skill updates.

Changelog

  • May 1st, 2020
    • Fixed casting time and variable casting time removed.
    • 0.5 seconds cooldown added.