Hundred Spears

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Hundred Spears
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 60
Variable Cast Time: [1.1 − (Skill Level x 0.1)] seconds
Cast Delay: 0.5 seconds
Cooldown: 3 seconds
Target: Enemy
Range: 7 cells
Area of Effect: 3x3 ~ 7x7
Weapon: Spear
Prerequisites
Rune Knight

Hundred Spears (Alt: Hundred Spear) is a 3rd class offensive skill available as Rune Knight.

Effect

Perform a flurry of five pierces at a target and damages nearby enemies. Requires the user to wield a Spear class weapon.

Main damage

Level Base Damage (ATK) Area of Effect Variable Cast Time
1 600% 3x3 1.0s
2 800% 0.9s
3 1,000% 0.8s
4 1,200% 0.7s
5 1,400% 5x5 0.6s
6 1,600% 0.5s
7 1,800% 0.4s
8 2,000% 0.3s
9 2,200% 7x7 0.2s
10 2,400% 0.1s
Damage (ATK)% = (Base_Damage × BaseLv ÷ 100)

Bonus damage

Value: +(ClashingSpiral_Lv × 50)%

Notes

  • The total damage is inflicted in one bundle of five hits. This only affects the divisibility of the damage, which is rounded down.

External

Enhanced by

Headgear

Weapon

  • 1436.png Bellum Spear
    • If refine level is +6 or higher, increases damage by 80%.
  • 630003.png Luxuria Pierce [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 15%.
    • If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
    • If refine level is +11 or higher, increases damage by 20%.
  • 32023.png Argen Blanco [2]
    • If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
    • When equipped with 400078.png Biolab Aries Crown [1] -
      • Reduces cooldown by 0.5 seconds.
      • For every refine level of weapon, increases damage by 10%.
    • When enchanted with 29594.png Seyren's Memory, increases damage by 5% for every 3 refine levels.
  • 630012.png Adulter Fides Lance [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
    • If refine level is +11 or higher, increases damage by 25%.
  • 630013.png Vivatus Fides Lance [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage by 20%.
    • If refine level is +9 or higher, reduces cooldown by 1.5 seconds.
    • If refine level is +11 or higher, increases damage by 25%.
    • If grade C or higher, increases damage by 15%.
  • 630009.png Poenitentia Katapulta [2]
    • For every 2 refine levels, increases damage by 3%.
    • If refine level is +9 or higher, increases damage by 25%.
    • If refine level is +11 or higher, reduces cooldown by 2 seconds.
    • When equipped with 400447.png Poenetentia Courage Crown [1], increases damage by 10% for every 2 refine levels of weapon.

Shoes

Accessory

Equipment Enchants
  • 310129.png Automatic Orb (Hundred Spiral)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, reduces cooldown by 0.25 seconds.

Costume Enchants

Equipment Sets

  • Illusion Shoes & Illusion Pole Axe Set
    • If refine levels of both Pole Axe and Shoes is +7 or higher, increases damage by 20%.
    • If combined refine levels is +22 or higher, increases damage by 20%.

Changelog

  • October 13th, 2022
    • Damage Improved, Removed Weapon Weight Influence, Removed Spear Boomerang autocast, Increased Skill Range, Added AoE.