Crimson Rock
(Redirected from Cr)
Crimson Rock | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 50 + (Skill Level × 10) |
Fixed Cast Time: | 1 seconds |
Variable Cast Time: | 5 seconds |
Cast Delay: | 0.5 seconds |
Cooldown: | 5 seconds |
Target: | Enemy |
Range: | Magic |
Knock Back: | 3 cells |
Area of Effect: | 7 x 7 |
Property: | Fire |
Spell Book: | Yes |
Prerequisites | |
Warlock
|
Crimson Rock (Alt: Crimson Rock) is a 3rd class offensive skill available as Warlock.
Effect
Inflicts Fire property Magic Damage to all enemies in a 7x7 area around the target and pushes them 3 cells backwards.
Level | Base Damage (MATK) | SP Cost |
---|---|---|
1 | 1,300% | 60 |
2 | 1,900% | 70 |
3 | 2,500% | 80 |
4 | 3,100% | 90 |
5 | 3,700% | 100 |
Damage (MATK) = [(Base_Damage) × (BaseLv ÷ 100)]%
Notes
- The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.
External
Bestowed from
Middle
Ninja Only
- Exiled Ninja's Eyes [1]
- Crimson Rock Lv. 5; can be used if base INT is 120 or higher and equipped by Ninja class.
Enhanced by
Headgear
- Red Cherry Blossom
- Increases damage by 3%.
- Increases SP consumption by 5%.
- Ordinary Black Magician Hat [1]
- If refine level is +9 or higher, increases damage by 10%.
- Old Magic Stone Hat [1]
- Reduces cooldown by 1 second.
- For every refine level, reduces cooldown by 0.1 second.
- When equipped with Old Detachments Ring, reduces cooldown by 0.5 seconds.
Armor
- Hero Magic Coat [1]
- Increases damage by 10%.
Weapon
Dagger
- Illusion Bazerald [2]
- If refine level is +11 or higher, increases damage by 30%.
Staves
- Crimson Rose Stick [2]
- If refine level is +11 or higher, reduces cooldown by 1 second.
- When enchanted with Kathryne's Memory, increases damage by 5% for every 3 refine levels.
- When enchanted with Biolab Aquarius Crown [1] -
- Reduces cooldown by 1 second.
- For every 3 refine levels of weapon, increases damage by 3%.
- Royal Magician Wand [2]
- If refine level is +9 or higher, increases damage by 20%.
- Iron Staff-LT [2]
- If refine level is +11 or higher, increases damage by 30%.
- Thanatos Two-handed Staff-AD [2]
- For every 3 refine levels, increases damage by 10%.
- If refine level is +9 or higher, increases damage by 15%.
- When enchanted with Gray Spell (Magic) Lv 1, increases damage by 15%.
- When enchanted with Gray Spell (Magic) Lv 2, increases damage by 20%.
- When enchanted with Gray Spell (Magic) Lv 3, increases damage by 25%.
- When equipped with Thanatos Magic Helmet [1], increases damage by 10% for every 2 refine levels of weapon.
- When equipped with Thanatos Magic Helmet-LT [1], increases damage by 12% for every 2 refine levels of weapon.
- Poenitentia Termes [2]
- For every 2 refine levels, increases damage by 3%.
- If refine level is +9 or higher, increases damage by 25%.
Shoes
- Zodiac Boots(Mage) [1]
- For every 4 refine levels, increases damage by 15%.
- When weapon is enchanted with Kathryne's Memory, reduces cooldown by 3 seconds.
- Destroyer Boots [1]
- If refine level is +11 or higher, reduces cooldown by 1 second.
Accessory
- Ring of Pazuzu [1]
- For every 3 base levels, increases damage by 1%.
- Establish [1]
- Reduces fixed casting time by 100%.
Card
- True Kathryne Keyron Card
- Increases damage by 20%.
- When compounded to a level 4 weapon, increases damage by 20%.
- If refine level is +10 or higher, increases damage by 20%.
- Roaming Spellbook Card
- Increases damage by 10%.
- When equipped with Red Pitaya Card and Research Assistant Bot Card -
- Increases damage by 20%.
- For every 2 refine levels of weapon, increases damage by 5%.
Shadow Equipment
- Crimson Shadow Armor
- Increases damage by 20%.
- For every refine level, increases damage by 2%.
- Crimson Shadow Shoes
- Reduces SP consumption by 4%.
- For every 2 refine levels, reduces SP consumption by 1%.
- Crimson Shadow Armor + Crimson Shadow Shield + Crimson Shadow Shoes
- For every refine level in sum of refine levels, increases damage by 1%.
Equipment Enchants
- Automatic Orb (Crimson Strain)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 3%.
- If refine level is +11 or higher, increases damage by 7%.
- Wolf Orb (Crimson Strain)
- Increases damage by 15%.
- If refine level is +7 or higher, increases damage by 15%.
- If refine level is +9 or higher, increases damage by 15%.
- If refine level is +11 or higher, increases damage by 15%.
Costume Enchants
- Warlock Stone(Garment)
- Increases damage by 10%.
- When equipped with High Wizard Stone(Upper), increases damage by 15%.
- When equipped with Warlock Stone (Middle), increases damage by 15%.
Equipment Sets
- Noblesse Crimson Robe [1] + Noblesse Magic Manteau [1] + Noblesse Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Noblesse Magic Ring [1], increases damage by 10%.
- Imperial Crimson Robe [1] + Imperial Magic Manteau [1] + Imperial Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 10%.
- When further equipped with Imperial Magic Ring [1], increases damage by 15%.
- Grace Crimson Robe [1] + Grace Magic Manteau [1] + Grace Magic Boots [1]
- If combined refine level is 27 or higher, increases damage by 15%.
- When further equipped with Grace Magic Ring [1], increases damage by 15%.
- Yin Yang Talisman & Sealed Magic Sword Set
- For every refine level of weapon, increases damage by 2%.
- Sunflower Boy [2] + Immortal Dog Tag [1]
- For every refine level of weapon, increases damage by 1%.
- Record of Mage [1] + Record of Mage vol.2 [1]
- When equipped by Warlock below base level 170, reduces cooldown by 4 seconds.
- When equipped by Warlock above base level 170 -
- Reduces cooldown by 1 seconds.
- Increases damage by 30%.
Changelog
- October 13th, 2022
- Damage Improved.
- Removed Stun infliction.
- Reduced Delay