Clashing Spiral
(Redirected from Spiral Pierce)
Clashing Spiral | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 15 + (Skill Level × 3) |
Fixed Cast Time: | 0.3 seconds |
Variable Cast Time: | 0.25 seconds |
Cast Delay: | 1 second |
Target: | Enemy |
Range: | 5 cells |
Weapon: | Spear or One Handed Sword or Two Handed Sword |
Prerequisites | |
(Knight) Pierce Lv. 5, Spear Mastery Lv. 5, Spear Stab Lv. 5 |
Clashing Spiral (Alt: Spiral Pierce) is a Transcendent 2nd class offensive skill available as Lord Knight and some Mercenaries.
Effect
Skewers a single target five times with a spiral technique, where each hit will inflict ranged physical damage. The damage is greatly affected by the weight of the equipped weapon.
Level | Base Damage (ATK) | SP Cost |
---|---|---|
1 | 200% | 18 |
2 | 250% | 21 |
3 | 300% | 24 |
4 | 350% | 27 |
5 | 400% | 30 |
Damage for each hit = [floor((ATK + Weight) x 0.7 x SizeModifier) + masteryATK) x floor(Base_Damage) x (BaseLvl ÷ 100)]
where SizeModifier is as follow:
- Large: 1
- Medium: 1.15
- Small: 1.3
Notes
- Despite the animation, all damage is connected in one single bundle.
- The affected target will be unable to move for one second while the hits of this skill are being inflicted (similar to being "crit locked").
- Damage increasing cards or items that increase the final damage by a relative amount, such as The Sign, affect this skill.
- Gigantic Lance is the best weapon to use with this skill as weapon weight adds the most damage to date.
Applications
PvM
- This skill can be used primarily to level by Teleporting (by skill or Fly Wings) around a map and one-shotting monsters.
PvP
- While this skill usually requires Magic Strings to gain more damage per minute than other skills, a Lexed Gloomy Clashing Spiral can instantly kill many classes.
- Additionally, it does have many advantages since it can deal so much damage at once. However, there are many cards that will reduce a good portion of damage of this skill. It can also be quickly blocked by Pneuma.
- A user can endow its weapon with the Wind property and use Marina or Stormy Knight cards to freeze enemies, inflicting further damage when the Wind property damage hits a frozen enemy.
External
Enhanced by
Weapon
- Bellum Glaive - Increases damage by 100% if refined to +6 or higher (Only in PvP environment)
- Marlin - Increases damage by 100%.
Accessory
- Ur's Seal [1] - Reduces SP cost by 5.
Skills
- Gloomy Shyness - Increases damage by 10% ~ 100%
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- May 1st, 2020
- Fixed casting time changed.
- Old: 0.15 ~ 0.5 seconds.
- New: 0.3 seconds at all skill levels.
- Variable casting time changed.
- Old: 0.15 ~ 0.5 seconds.
- New: 0.25 seconds at all skill levels.
- Global delay of skills changed.
- Old: 1 + (Skill Level × 0.2) seconds
- New: 1 second at all skill levels.
- Damage formula changed.
- Old: (1 + (skill_lvl × 0.5)) × (floor((ATK + Weight) × 0.7) + masteryATK)
- New: [(floor(statusATK x 0.9) + floor((ATK + Weight) x 0.7) + masteryATK) x floor(Base_Damage) x (BaseLvl / 100)]
- Fixed casting time changed.