Psychic Wave

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Psychic Wave
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 48~78
Fixed Cast Time: 1.1 − (Skill Level × 0.1) seconds
Variable Cast Time: (Skill Level + 7) seconds
Cast Delay: 1 second
Cooldown: 5 seconds
Duration: [1 + (Skill Level × 0.5)] seconds
Target: Ground
Range: Magic
Area of Effect: 7x7 ~ 11x11
Property: Neutral
Prerequisites
Sage

Psychic Wave (Alt: Psychic Wave) is a 3rd class offensive skill available as Sorcerer.

Effect

Emits a swirling wave of psychic energy on a targeted location that will inflict Neutral property magic damage every half a second to all enemies within its area of effect.

Level Base Damage (MATK) Area of Effect Cast Time (Fix + Var) Duration SP Cost
1 70% 7x7 (1.0 + 8)s 1.5s 48
2 140% (0.9 + 9)s 2.0s 56
3 210% 9x9 (0.8 + 10)s 2.5s 64
4 280% (0.7 + 11)s 3.0s 70
5 350% 11x11 (0.6 + 12)s 3.5s 78
Damage (MATK) = [{Base_Damage + (INT × 3)} × (BaseLv ÷ 100)]%

Notes

External

Bestowed from

  • 28744.png Magic Sword [2]
    • If refine level is +11 or higher, Psychic Wave Lv. 3; random chance to autocast on target when performing a melee physical attack.
  • 510040.png Madogum-LT [2]
    • If refine level is +11 or higher, Psychic Wave Lv. 5; chance to autocast on target when performing a melee physical attack.

Shadow Chaser Only

  • 24527.png Shadowspell Shadow Weapon
    • Psychic Wave Lv. 3; chance to autocast when performing a physical attack.
    • If refine level is +7 or higher, increased 1% chance to autocast Psychic Wave Lv. 3 or highest when performing a physical attack.
    • If refine level is +9 or higher, increased 2% chance to autocast Psychic Wave Lv. 3 or highest when performing a physical attack.

Super Novice Only

Enhanced by

Headgear

Upper
Middle
Lower

Armor

Weapon

  • 26118.png Shadow Staff [2]
    • If refine level is +11 or higher, reduces cooldown by 1 second.
  • 550012.png Awakened Shadow Staff [2]
    • If refine level is +9 or higher, increases damage by 25%.
    • If refine level is +11 or higher, reduces cooldown by 1 second.
  • 540019.png Adulter Fides Magic Book [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage 20%.
    • If refine level is +9 or higher, reduces cooldown by 1 second.
    • If refine level is +11 or higher, increases damage 25%.
  • 550045.png Shadow Staff-LT [2]
    • If refine level is +9 or higher, increases damage by 35%.
    • If refine level is +11 or higher,
      • Increases damage 15%.
      • Reduces cooldown by 1 second.
  • 540024.png Vivatus Fides Magic Book [2]
    • Increases damage by 10%.
    • If refine level is +7 or higher, increases damage 20%.
    • If refine level is +9 or higher, reduces cooldown by 1 second.
    • If refine level is +11 or higher, increases damage 25%.
    • If grade C or higher, increase damage 15%.
  • 550019.png Poenitentia Scipio [2]
    • For every 2 refine levels, increases damage by 3%.
    • If refine level is +9 or higher, increases damage 25%.
    • If refine level is +11 or higher, reduces cooldown by 1.5 seconds.

Super Novice Only

Shoes

Accessory

Card

Shadow Equipment

Enchants

  • 1000174.png Automatic Module (Warmer Wave)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage by 3%.
    • If refine level is +11 or higher, increases damage by 7%.
  • 310538.png Wolf Orb (Varetyr Wave)
    • Increases damage by 15%.
    • If refine level is +7 or higher, increases damage 15%.
    • If refine level is +9 or higher, increases damage 15%.
    • If refine level is +11 or higher, increases damage 15%.

Costume Enchants

Equipment Sets

Changelog

  • October 13th, 2022
    • Skill hits twice when used with Book or Staff.