Advanced Old Glast Heim
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For the beginner and normal version of this instance, see Beginner Old Glast Heim and Old Glast Heim.
Advanced Old Glast Heim | |
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Requirements | |
Base Level: | 160 |
Party: | 1+ Members |
Hunting: | Corruption Root H Amdarais H |
Quest Prerequisite(s): | Old Glast Heim |
Rewards | |
Item(s): | 1st Time: 6 Temporal Crystal 1 Coagulated Spell |
Overview
This instance is mainly farmed for Contaminated Magic , which is used to exchange for various items such as slotted Temporal Boots, its enchants, and White Knight Card
Instance Info
- Most of the monsters here are Undead race (except Maggot which is Insect) and either Undead or Shadow elemental (except Maggot and Corruption Root H which is Earth elemental).
- Anti-knockback equipment (e.g. Etran's Undershirt [1], Siegfried's Helmet [1], Strong Shield [1], Brynhild, Abyss Dress or any armor carded with RSX-0806 Card) will help the players when fighting against Wandering Archer.
- Undead or Shadow elemental armor will help reduce the damage taken by the player in this instance.
- Amdaris H uses Reflect Shield on this difficulty, Melee Builds may have to use the Golden X Potion if they have no access to Dark Claw
- Royal Guard's Reflect Damage skill is still disabled in this Instance
Monsters
Advanced Old Glast Heim Monsters | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Monster | Level | HP | Def | Mdef | Base EXP | Job EXP | 100% HIT | 95% Flee | Size | Element | Race |
Corrupted Steward |
160 | 271,200 | 15 | 15 | 13,332 | 17,596 | 382 | 418 | Medium | Undead 1 | Undead |
Grand Chamberlain in Pain |
162 | 416,200 | 30 | 30 | 14,222 | 18,772 | 406 | 427 | Medium | Undead 2 | Undead |
Corrupted Monk |
163 | 200,336 | 80 | 200 | 13,998 | 18,474 | 389 | 412 | Large | Undead 4 | Undead |
Maggot |
163 | 161,622 | 121 | 36 | 22 | 28 | 466 | 505 | Small | Earth 2 | Insect |
Corrupted Palace Guard |
165 | 368,160 | 89 | 15 | 16,306 | 7,638 | 452 | 441 | Medium | Shadow 2 | Undead |
Wandering Archer |
166 | 288,740 | 63 | 40 | 14,248 | 10,314 | 390 | 492 | Medium | Shadow 2 | Undead |
Suffering Khalitzburg |
173 | 473,702 | 125 | 10 | 19,296 | 17,740 | 515 | 448 | Large | Undead 1 | Undead |
Corrupted Abysmal Knight |
172 | 451,578 | 102 | 50 | 18,584 | 18,232 | 427 | 468 | Large | Shadow 4 | Undead |
Bloody Knight |
173 | 493,502 | 122 | 300 | 20,448 | 24,070 | 428 | 480 | Large | Shadow 4 | Undead |
1st Commander of Destruction |
175 | 1,900,066 | 80 | 150 | 168,018 | 156,137 | 457 | 499 | Medium | Undead 2 | Undead |
2nd Commander of Destruction |
175 | 1,696,022 | 80 | 180 | 159,672 | 132,436 | 463 | 499 | Medium | Undead 2 | Undead |
Flame of Destruction |
? | 10,000 | 0 | 0 | ? | ? | ? | ? | Small | Ghost 4 | Insect |
Corrupted Soul (MVP 1F) |
180 | 18,200,000 | 333 | 333 | 2,199,906 | 2,209,324 | 400 | 551 | Large | Earth 3 | Demon |
Amdarais (MVP 2F) |
180 | 42,900,000 | 30 | 40 | 2,291,324 | 2,416,726 | 419 | 516 | Large | Undead 4 | Undead |
- Instance Cooldown Quest Name: Traces of time shifting
- Time Limit: 1 hour, 30 min
- Map Names: 1@gl_kh , 2@gl_kh
Walkthrough
Speak to Another Hugin in Glast Heim and agree to help him research the time gap. With 1 or more players in your party, the party leader must speak to Another Hugin in Glast Heim and "Generate Time Gap". After the dungeon is created, talk to Another Hugin again to enter Advanced Old Glast Heim.
- Once inside you will spawn in the 2nd Floor of Old Glastheim. The party leader will speak to Varmundt . He will tell you about an incoming invasion lead by a valkyrie named Himelmez.
- The party leader should head north after talking to Varmundt and speak to Heinrich . A cutscene will trigger between Heinrich and Himelmez.
- After their conversation, Corrupted Abysmal Knight and Suffering Khalitzburg will spawn. You do not have to kill them. After a few minutes Heinrich will kill all the monsters.
- Heinrich and Varmundt will ask the player to help in finding any survivors that might need help. After the two disappear a portal will open to the west .
- Head into the portal and cross over to the west side. You will have to clear the Grand Chamberlain in Pain, Corrupted Steward, and Corrupted Monk that spawn there. Once enough mobs have been killed an announcement will be made to find any survivors.
- All monsters inside the instance are stronger and have higher HP than their normal counterparts.
- They also have the chance to drop Coagulated Spell, which can be used for enchanting Temporal Boots (see below).
- At this point only the party leader needs to go to the southwest corner of the map and chat with survivor NPC Altar Boy Domun . The rest of the party can head over to the central hall. Once the leader chats with the survivor, a portal will open to the east.
- Head to the east portal. Similar to the west side, the party needs to clear a sufficient number of mobs to activate the survivor NPC Holgren the Destroyer
- On the eastern side there are Decomposed Bodies laid on the floor as traps. If a player comes within 3 cells of the body, it triggers a mob of Maggot to spawn.
- Being invisible (e.g. Cloaking, Camouflage) won't trigger the spawn.
which is located up the eastern stairs. Again, only the party leader needs to speak with the NPC to open the portal in the North-east area. The rest of the party can go ahead.
- The north area of the map is filled with Corrupted Palace Guard and Wandering Archer. Once enough mobs have been defeated head to the central north area of the map. Here you will again find Himelmez chatting with Varmundt and Heinrich. Once she disappears the first MVP Corruption Root H will spawn. The players should bring Stone-immunity (e.g. Medusa Card, Evil Druid Card) and Silence-immunity (e.g. Marduk Card) equipment on this fight.
- Upon defeating the MVP, each party member should speak with Varmundt and collect 1 Temporal Crystal and 1 Coagulated Spell. Subsequent run will reward a Contaminated Magic instead of Coagulated Spell.
- If any of the party members are dead when the MVP dies, then they won't receive the kill count and are unable to receive any items from Varmundt.
- Go into the north portal to enter the 1st Floor of Old Glast Heim. Here Heinrich will again have a discussion with Varmundt and a portal will open in the west.
- Enter the west portal. In addition to the previous mobs, the area will be filled with Corrupted Abysmal Knight and Bloody Knight.
- Upon clearing sufficient mobs, an announcement will be made stating the appearance of an evil presence. Find and defeat the Commander of Destruction mini-boss which will open a portal to the east.
- Head to the east portal via the central bridge. Similar to the west side, clear all the mobs to spawn the 2nd Commander of Destruction mini-boss and defeat her. A portal will open to the north.
- Be careful when fighting the mini boss using Undead elemental armor, since the mini boss can cast Magnum Break. Shadow elemental armor combined with Fireproof Potion is a more safe option in this fight.
- Commander of Destruction possible spawn points
- Enter the north portal and as you walk further north past some Decomposed Bodies, you will see Heinrich confronting Himelmez again. There is a floating body of the last survivor in Old Glast Heim which Himelmez will convert into the MVP Amdarais H. Once the dialogue is over the MVP will spawn at the location of the floating body. During the MVP fight, random mobs will spawn in the central area. The player can bring Amdarais H to the northern stairs area to avoid the random mobs.
- Defeat the MVP and speak with Hugin. He will give 5 of each Temporal Crystal and Contaminated Magic the first time you complete the instance and 1 of each thereafter.
- After collecting the reward, the player can:
Card Trade
- Portrait Collector Contaminated Magic or Coagulated Spell. will offer some cards in exchange for
Card Trade | ||
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Item | Option 1 | Option 2 |
White Knight Card | 70 Contaminated Magic | 3,000 Coagulated Spell |
Khalitzburg Knight Card | 100 Contaminated Magic | 5,000 Coagulated Spell |
Cards
Cards | ||
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Name | Compounds On |
Description |
Corruption Root H Card | Weapon | Atk + 30 Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 11x11 cell area around you. |
Amdarais H Card | Armor | (Class) ATK +20%, MATK +20%. -666 HP and -66 SP every 6 seconds. -6,666 HP and -666 HP when unequipped. |