Mace
(Redirected from Maces)
Maces are a blunt weapon type usable by Acolyte, Merchant, Super Novice and Swordman classes. All maces are naturally unbreakable except in upgrade attempts.
Size | Damage |
---|---|
Small | 75% |
Medium | 100% |
Large | 100% |
List
Note: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.
Name | Possible Slots | Weapon Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Cat Club | 3 | 1 | 80 | 70 | Increases physical damage against Brute. Has a low chance of casting Seduce while physically attacking. |
Club | Smith, 3, 4 | 1 | 23 | 70 | N/A |
Mace | Smith, 3, 4 | 1 | 37 | 80 | N/A |
Novice Mace | 0 | 1 | 37 | 80 | N/A |
Chain | Smith, 2, 3 | 2 | 84 | 80 | N/A |
Eden Mace I | 0 | 2 | 142 | 0 | Character bound. |
Eden Mace II | 0 | 2 | 163 | 0 | Character bound. |
Flail | Smith, 2, 3 | 2 | 69 | 90 | N/A |
Smasher | Smith, 2, 3 | 2 | 54 | 100 | N/A |
Brave Battlefield Morning Star | 0 | 3 | 105 | 0 | STR + 1, DEX + 1. Increases physical attack vs. Demi-Human. Stun by chance. Indestructible (except in upgrade attempts). |
Carga Mace | 2 | 3 | 175 | 150 | N/A |
Crimson Mace | 2 | 3 | 80 | 80 | ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, for every 10 base levels, ATK + 5. |
Eden Mace III | 0 | 3 | 172 | 0 | Character bound. |
Erde | 2 | 3 | 130 | 50 | MSP +50; damage inflicted with Bomb and Acid Terror +20%; recovery power of the user's healing skills +10% |
Iron Driver | 0 | 3 | 155 | 300 | N/A |
Lunakaligo | 3 | 3 | 110 | 70 | If the user's base STR is 77 or higher, ASPD +4%, 15% chance of inflicting Stun on the target when doing a melee attack, 5% chance of finding food when killing mosters |
Morning Star | Smith, 1, 2 | 3 | 110 | 150 | N/A |
Pile Bunker | 0 | 3 | 450 | 30 | N/A |
Red Ether Bag | 1 | 3 | 15 | 100 | MATK +100. Increase Crazy Vines and Demonic Fire damage. Adds ATK increase for each skill for each upgrade above +6. |
Red Square Bag | 2 | 3 | 130 | 50 | MHP +200; damage inflicted with Bomb and Acid Terror +20%; if the user's base Str is 91 or higher, 5% chance of inflicting Stun on the target when doing a melee attack; chance of a potion type item dropping when a monster is killed |
Stunner | Smith, 0, 2 | 3 | 140 | 200 | Stun by chance. |
Sword Mace | Smith, 1 | 3 | 130 | 120 | N/A |
Valorous Battlefield Morning Star | 0 | 3 | 105 | 0 | STR +1. DEX +1. Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. |
Veteran Hammer | 2 | 3 | 160 | 180 | For each level of Divine Protection the user has learned,Heal skill power increased by 1%; For each level of Mace Mastery the user has learned, CRIT +2 |
Wrench | 0 | 3 | 115 | 250 | Stun, Blind, Poison, and Freeze by chance |
Empowered Mace of Judgement | 1 | 4 | 170 | 120 | MATK +180. STR +2. INT +2. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Glorious Morning Star | 0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. +6 upgrade bonus: ASPD +5%. Increases physical damage bonus til an upgrade of +14. Increases defense bypass. +9 upgrade bonus: ASPD +5%. Stun by chance. |
Golden Mace | 1, 2 | 4 | 110 | 80 | +10% dealt vs. Undead |
Grand Cross | 0, 1 | 4 | 140 | 150 | SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance |
Long Mace | 0 | 4 | 135 | 80 | Resist +10% vs. ranged attacks |
Mace of Judgement | 1 | 4 | 170 | 120 | MATK +140. STR +1. INT +1. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Mjolnir | 0 | 4 | 250 | 600 | DEX +40, STR +15, Raises ASPD |
Nemesis | 0 | 4 | 120 | 90 | 1% chance of using Signum Crucis on the target when doing a physical attack of a level equal to the upgrade on the weapon; physical damage against Demon race and Shadow element targets +10%; 10% chance for when dealing physical damage, the user will gain Atk +50 for 20 seconds |
Quadrille | 0 | 4 | 165 | 90 | +10% dealt vs. Undead, Demi-Human, and Earth |
Robot's Arm | 2 | 4 | 195 | 300 | Crit + 20 This item is indestructible in battle. |
Slash | 0 | 4 | 145 | 100 | +15% dealt vs. Undead, EXP +5% vs. Undead, Coma by chance vs. Undead |
Spike | 0, 2 | 4 | 85 | 70 | CRIT +40, DEF -2/3rds |
Bellum Flail (Vellum Flail) | 0 | 4 | 170 | 150 | Status during WoE & PvP: When dealing melee damage, chance to disable all healing effects on the target for a short duration. HIT and CRIT increase according to upgrade level. |
Bellum Stunner (Vellum Stunner) | 0 | 4 | 170 | 150 | Status during WoE & PvP: Reduces target's DEF and MDEF for 5 seconds after each physical melee hit. ASPD increases according to upgrade level. |
Related Links
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shurikens |
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Mace • Rod |