Rod
Rods are equippable by a Priest, Acolyte, Mage, Wizard, Super Novice, Sage, Soul Linker, or Summoner. Rods usually have very low ATK but give a bonus to MATK, along with usually giving a bonus to INT or DEX. Rods are usually slotted, those with more than one variety may have different amounts of slots. Many rods can be purchased from NPCs. All rods are also naturally unbreakable except in upgrade attempts. Rods, when used by those of the Acolyte class, are commonly referred to as "Staves."
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
One-Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
![]() |
0 | 1 | 15 | 32 | 40 | Novice Only. |
![]() |
3, 4 | 1 | 15 | 30 | 40 | |
![]() |
0 | 2 | 60 | 125 | 0 | INT +2. Character bound. |
![]() |
0 | 2 | 60 | 150 | 0 | INT +3. Character bound. |
![]() |
2, 3 | 2 | 40 | 70 | 40 | INT +2 |
![]() |
2, 3 | 2 | 25 | 45 | 40 | INT +1 |
![]() |
1, 2 | 3 | 60 | 95 | 40 | INT +3 |
![]() |
1 | 3 | 30 | 175 | 50 | INT +4, Chance of using Blessing Lv 1, or the user's level if its higher, on the target when Heal is used |
![]() |
0 | 3 | 60 | 170 | 0 | INT +4. Character bound. |
![]() |
0 | 3 | 40 | 110 | 70 | INT +4 |
![]() |
0 | 3 | 10 | 105 | 40 | Each upgrade increases Heal and Sanctuary effectiveness by 1.5% |
![]() |
1, 2 | 3 | 70 | 120 | 50 | INT +1, Novice/Super Novice-only |
![]() |
0 | 3 | 130 | 100 | 70 | STR +10, SP -2 each attack |
![]() |
2 | 3 | 30 | 180 | 50 | MDEF +1 and Storm Gust damage +1% for each refine rate; Storm Gust cast time -8% if refine rate is = 10 |
![]() |
2 | 3 | 60 | 170 | 80 | INT +1, DEX +1, LvL 5 Area Curse by chance when hit with chance increased by refine rate, MATK +3% and SP +300 if upgraded to +9 |
![]() |
1 | 3 | 40 | 170 | 50 | Decreases variable casting time and increase damage of Psychic Wave. Increases SP cost. Reduces HP for every upgrade above +6. Drains SP from the user when the weapon is unequipped. Sorcerer Only. |
![]() |
0 | 3 | 130 | 100 | 70 | Drains SP from the user when physically attacking. |
![]() |
0 | 3 | 80 | 145 | 50 | INT +4, 10% MDEF bypass, MDEF bypass raised by refine rate |
![]() |
0 | 3 | 30 | 125 | 50 | INT +3, Increase recovery from healing skills by 5%, Chance to restore some HP/SP when magically attacking |
![]() |
0 | 3 | 70 | 125 | 0 | INT+ 3. DEX +2. Reduces the skill usage delay. Restores SP to the user every 10 seconds. Character bound |
![]() |
0 | 3 | 70 | 125 | 0 | Increases the recovery power of the user's healing skills. Restores SP to the user every 10 seconds. Character bound |
![]() |
0, 1 | 3 | 50 | 120 | 100 | DEX +3, HP +400 (Slotted) / DEX +2, HP +300 (Unslotted) |
![]() |
0, 1 | 3 | 50 | 120 | 100 | INT +3, HP +400 (Slotted) / INT +2, HP +300 (Unslotted) |
![]() |
1 | 4 | 100 | 200 | 100 | +15% Healing effectiveness. Creates a chance of recovering HP and SP while you are magically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. |
![]() |
0 | 3 | 75 | 105 | 70 | INT +3 |
![]() |
0 | 3 | 70 | 125 | 0 | INT +3. DEX +3. Increases magic damage vs. Demi-Human race. Inflict Stun by chance on the target when doing a magical attack. Account bound. |
![]() |
0 | 3 | 70 | 125 | 0 | INT +4. DEX +3. Magical attacks bypass the defense of Demi-Human race. Inflicting Stun by chance on the target when doing a magical attack. Account bound. |
![]() |
0 | 4 | 100 | 155 | 10 | INT +4; for each upgrade past +5, INT +1, Max HP -200, Max SP -100 |
![]() |
1 | 4 | 30 | 180 | 50 | INT +4. Increase Heal Bonus. Set bonus with Shoes of Affection, Shawl of Affection, Robe of Affection: Increases Heal Bonus and SP consumption of Heal. Reduces cooldown time of Sacrament, Lauda Agnus and Lauda Ramus. Arch Bishop Only. |
![]() |
0 | 4 | 80 | 170 | 50 | INT +3, DEX +2, SP regen +8%, 0.5% chance of using Area Soul Drain Lv 1 when doing a magical attack or uses Lv 3 instead if upgraded to +9 |
![]() |
1 | 4 | 40 | 124 | 50 | DEX +1; set bonus with Magician Hat: DEX +2, INT +2, SP Regen +5%, each upgrade made to the weapon gives MATK +1%. |
![]() |
0 | 4 | 80 | 135 | 0 | Increases magic damage vs. Demi-Human. Magical attacks bypass the defense of Demi-Human. +6 upgrade bonus: Increases defense bypassing by 5%. +9 upgrade bonus: Increases magic damage by 5%. Reduces the variable cast time of skills by 5%. Reduces the skill usage delay by 5%. Character bound. |
![]() |
0 | 4 | 70 | 135 | 0 | Reduces the skill usage delay. Increases the recovery power of the user's healing skills. +6 upgrade bonus: Increases healing bonus bonus by (Upgrade - 5) * 2, til an upgrade of +14. The healing bonus is increased by 5%. Magical attacks bypass the defense of [Demi-Human]. |
![]() |
1 | 4 | 50 | 140 | 50 | Reduces the cast time for Holy Light, Turn Undead and Magnus Exorcismus by 25% |
![]() |
0 | 4 | 30 | 160 | 40 | Increases effectiveness of Heal, Sanctuary, High Heal, and Coluseo Heal skills per refine level. Increases SP cost of Heal by 10, High Heal by 14, and Coluseo Heal by 12 per refine level. Arch Bishop Only. |
![]() |
0 | 4 | 30 | 170 | 50 | INT +2,DEX +1; if user has mastered Dragonology, INT +3 and SP cost of skills -15% |
![]() |
0 | 4 | 60 | 160 | 70 | DEX +3, LUK +3, MDEF bypass raised by refine rate, Skill Delay lowered by refine rate |
![]() |
0 | 4 | 30 | 160 | 50 | INT +2. Increase Heal Bonus. Set bonus with Shoes of Affection, Shawl of Affection, Robe of Affection: Increases Heal Bonus and SP consumption of Heal. Reduces cooldown time of Sacrament, Lauda Agnus and Lauda Ramus. Arch Bishop Only. |
![]() |
0 | 4 | 60 | 115 | 50 | Cast Time -5% |
Two-Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
![]() |
1 | 3 | 30 | 220 | 50 | INT +6, VIT+ 2, chance of 200 SP being restored to the user when Heal is used, each upgrade adds a 1% increase to magic damage |
![]() |
0 | 3 | 25 | 200 | 140 | INT +5, AGI +2, Set bonus with Spiritual Ring |
![]() |
2 | 4 | 30 | 230 | 90 | INT +3. Increases Cold Bolt and Frost Diver damage. Set bonus with Aqua Shoes, Aqua Orb [1], Aqua Robe: Increase all Water Element spell damage. Decreases all Wind element spell damage and resistance to Wind attack. Warlock Only. |
![]() |
2 | 4 | 30 | 230 | 90 | INT +3. Increases Fire Bolt and Fire Ball damage. Set bonus with Crimson Shoes, Crimson Orb [1], Crimson Robe: Increases all Fire element spell damage. Decreases all Water spell element damage and resistance to Water attack. Warlock Only. |
![]() |
0 | 4 | 120 | 210 | 150 | DEX +4, Resist +15% vs. Undead and Demon, MATK +10% DEX +2 Resist +10% vs. Undead and Demon if equipped with Spiritual Ring |
![]() |
0 | 4 | 30 | 270 | 90 | INT +5. Increases Cold Bolt and Frost Diver damage. Set bonus with Aqua Shoes, Aqua Orb [1], Aqua Robe: Increases Water Magic damage by 60%. Lowers Wind Magic damage and resistance to Wind. Warlock Only. |
![]() |
0 | 4 | 30 | 270 | 90 | INT +5. Increases Fire Bolt and Fire Ball damage. Set bonus with Crimson Shoes, Crimson Orb [1], Crimson Robe: Increases Fire Magic damage. Lowers Water Magic damage and resistance to Water. Warlock Only. |
![]() |
0 | 4 | 30 | 270 | 90 | INT +5. Increase Earth Spike and Heaven's Drive damage. Set bonus with Forest Shoes, Forest Orb [1], Forest Robe: Increase Earth Magic damage. Lowers Fire Magic damage and resistance to Fire. Warlock Only. |
![]() |
0 | 4 | 30 | 27 | 90 | INT +5. Increase Jupitel Thunder damage. Set bonus with Golden Rod Shoes, Golden Rod Orb [1], Golden Rod Robe: Increases Wind Magic damage. Lowers Earth Magic damage and resistance to Earth. Warlock Only. |
![]() |
2 | 4 | 30 | 230 | 90 | INT +3. Increase Earth Spike and Heaven's Drive damage. Set bonus with Forest Shoes, Forest Orb [1], Forest Robe: Increase all Earth element spell damage. Decreases all Fire spell element damage and resistance to Fire attack. Warlock Only. |
![]() |
0 | 4 | 70 | 210 | 0 | Increases magic damage vs Demi-Human. Magical attacks bypass the DEF of Demi-Human. +6 upgrade bonus: Increases magic damage bonus and increases defense bypass. +9 upgrade bonus: Add chance of using Safety Wall when Storm Gust, Lord of Vermilion or Meteor Storm is casted. |
![]() |
0 | 4 | 30 | 230 | 90 | INT +3. Increase Jupitel Thunder damage. Set bonus with Golden Rod Shoes, Golden Rod Orb [1], Golden Rod Robe: Increases Wind Magic damage. Lowers Earth Magic damage and resistance to Earth. Warlock Only. |
![]() |
0 | 4 | 30 | 240 | 100 | INT +3, HP +300; for every two upgrades, INT +1, Max SP +50; chance for when dealing magic damage, the user will gain MATK +12% and SP cost of skills will be decreased by 20% for 5 seconds |
![]() |
0 | 4 | 100 | 50 | 140 | INT +10. MDEF +20. Decreases targets SP with every magic and melee hit. Increase the SP cost of skill. +6 or higher upgrade bonus: Oncreases the SP drain of attacks. High Wizard Only. |
![]() |
2 | 4 | 150 | 320 | 150 | MATK +1% per 2 upgrade levels of the item. Reduces the cast delay of skills by 1% per upgrade level of the item. This item is indestructible in battle. |
![]() |
1 | 4 | 120 | 250 | 140 | +18% Healing effectiveness. Creates a chance of recovering HP and SP while you are magically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. |
![]() |
1 | 4 | 130 | 280 | 250 | INT +3, AGI +10, Mystical Amplification cast time -50%, MATK +1% per two upgrades, SP cost of skills raised by refine rate, LvL 5 Jupitel Thunder by chance with chance increased by refine rate |
![]() |
0 | 4 | 110 | 220 | 80 | Status during WoE & PvP: Increases magical damage against player. Bypasses MDEF. Upgrade bonus: +6 or higher: Increases magical damage against players. +9 or higher: Reduces Variable cast time and Fixed Cast Time. |
![]() |
0 | 4 | 120 | 200 | 240 | INT +6, DEX +2, Set bonus with Spiritual Ring |
Related Links
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shurikens |
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest • Acolyte Training Quest |
Weapons | Mace • Rod |